Does Steelrising provide a much-needed Bloodborne fix?
Jim and Connor talk about Steelrising, and whether it can provide that souls-like juice we've been craving.
The veil around Steelrising has lifted, meaning early review impressions of the third-person action game, alongside all its shiny bits and blemishes, are out in the wild for the world to see. Comparisons to the rest of the genre, especially the From Software games that have set the bar, are impossible to avoid.
To go alongside our in-depth review of Steelrising, Connor and Jim have sat down to talk briefly about some of the games best and dodgiest parts. You can check out that video below, which you should absolutely do if you want a quick fix of informal discussion, or the occasional botched French word here and there.
Not to spoil it or anything, but Connor talks about the revolutionary France setting of the game, something they found particularly interesting throughout the process of their review. This pro comes with a chaser, the way your character’s background as a dancing, prancing automat is weaved into combat, represented as quite remarkable move sets. It’s pretty cool to look at at!
But, there are negatives too of course. When compared to some of the more exceptional and noteworthy entries into the same genre, the game falls a tad flat. Some weapons feel clunky and unwieldy, enemy variety isn’t especially exciting, and everything kinda comes to get in a middling experience. It’s alright! If you’re fiending for more games like this, it’s here waiting for you! But you’re not getting A5 beef here.
What do you think? Check out the video above and let us know whether you’ll still pick up Steel Rising, as well as what should go on Connor’s back wall. It’s so plain and empty, surely he can get a poster or something…