News Wolfenstein: Youngblood in-game currency can only be spent on weapon skins - not upgrades [Update] June 11, 2019 Kirk McKeand
Article Wolfenstein: Youngblood hands-on - MachineGames and Arkane team up for co-op Nazi-shanking action June 11, 2019 Kirk McKeand
News “We’re not making any political statements [about] the events of WW2” - EA on Battlefield 5’s $10 Nazi microtransaction June 6, 2019 Kirk McKeand
News Exclusive: Dying Light 2 concept art shows the base of some post-apocalyptic football hooligans June 4, 2019 Kirk McKeand
Article Can stories be apolitical? We asked some video game writers and narrative designers May 31, 2019 Kirk McKeand
Review Rage 2 review: Avalanche’s best game is also one of the best-feeling shooters ever May 13, 2019 Kirk McKeand
News Borderlands 3 endgame details coming at E3 - four story DLC packs planned, as well as raids and events May 1, 2019 Kirk McKeand
News Borderlands 3’s strategy for competing in the looter shooter space is to “stick to our guns” May 1, 2019 Kirk McKeand
Review Honor's View20 - the best budget phone for playing Fortnite at 60fps? April 26, 2019 Kirk McKeand
Article The making of Into the Breach: how Subset Games stripped back to the essentials April 18, 2019 Kirk McKeand
News Next-gen could make it easier for AI programmers to create more complex games April 17, 2019 Kirk McKeand
Article "I spent my everything. I broke." - Tetsuya Mizuguchi on burnout and creating the "new-wow" April 16, 2019 Kirk McKeand
Article “I wouldn’t work with senior management” at Obsidian ever again, says Chris Avellone April 16, 2019 Kirk McKeand
News Obsidian’s Aliens: Crucible RPG would have been like a “more terrifying” Mass Effect April 16, 2019 Kirk McKeand
News Obsidian’s Star Wars: Knights of the Old Republic 3 was about battling ancient, monstrous Sith lords April 13, 2019 Kirk McKeand
News Star Wars Jedi: Fallen Order has a big focus on story, and six narrative designers April 12, 2019 Kirk McKeand
News Patrice Désilets Q&A - how Ancestors shares a lineage with Assassin’s Creed April 12, 2019 Kirk McKeand
News Ancestors: The Humankind Odyssey is 40-50 hours long and has a game-ending failstate April 12, 2019 Kirk McKeand
News Assassin’s Creed creator Patrice Desilets will make Amsterdam 1666, but he’ll start from scratch April 12, 2019 Kirk McKeand
News The Halo TV series “may shift dates, locations, or ethnicity of characters” April 11, 2019 Kirk McKeand
News Sekiro creator would like to make a Rockstar-style narrative driven game April 11, 2019 Kirk McKeand
News “Dodge that, you muppet” - take a look at the Danny Dyer cheat code in Rage 2 (no, seriously) April 5, 2019 Kirk McKeand
News Control post-launch plans include two premium expansions and some free updates April 4, 2019 Kirk McKeand
News Control is one of my most anticipated games of the year, but I’m worried April 4, 2019 Kirk McKeand
News “No, we’re not pivoting away from single-player games,” says Control developer Remedy April 4, 2019 Kirk McKeand
News “We were working on Alan Wake 2 years ago and it just didn’t pan out” - Remedy April 4, 2019 Kirk McKeand