News VG247 presents: So you think you can act? Video game actors and a casting director give performance feedback at PAX West Aug. 9, 2019 Kirk McKeand
News Destiny 2 cross-save release date announced - account linking for Steam also kicks off soon Aug. 8, 2019 Kirk McKeand
News Epic Games takes a stand against abuse with statement defending Ooblets developer Aug. 6, 2019 Kirk McKeand
Article Stefanie Joosten on isolation, Hideo Kojima, Quiet, that dancing scene, and future projects July 31, 2019 Kirk McKeand
Article “They were going to make the sequel without Jensen” - inside Deus Ex with actor Elias Toufexis July 29, 2019 Kirk McKeand
News Wolfenstein: Youngblood review - a spinoff that doesn’t quite live up to the previous games July 25, 2019 Kirk McKeand
News Overwatch’s new hero, Sigma, has bare feet “to sell the ‘asylum’ look” July 24, 2019 Kirk McKeand
News GTA Online’s Diamond Casino DLC update available now, download size is around 3.5GB July 23, 2019 Kirk McKeand
News Yogscast CEO steps down after sending “inappropriate messages” to community members July 18, 2019 Kirk McKeand
News Roger Clark had to redo some Red Dead Redemption 2 lines because he sounded too intimate with his horse July 17, 2019 Kirk McKeand
Guide Dragon Quest Builders 2 multiplayer - does it have split-screen? How to play online July 15, 2019 Kirk McKeand
Article LEGO Star Wars: The Skywalker Saga feels like a proper step forward for a stale series July 1, 2019 Kirk McKeand
News "This company called King was talking about creativity. I was like, ‘What?’" - A Way Out director Josef Fares July 1, 2019 Kirk McKeand
News “It’s not a sex game but you’re going to get f**ked” - Josef Fares drops hints about Hazelight’s new game June 27, 2019 Kirk McKeand
News Jordan Mechner explains why the Prince of Persia movie was so challenging to make June 27, 2019 Kirk McKeand
News Prince of Persia creator Jordan Mechner is interested in making a new game in the series June 27, 2019 Kirk McKeand
News Marvel’s Spider-Man’s web-swinging took almost three years to get right June 27, 2019 Kirk McKeand
News Starcraft Ghost is the cancelled Blizzard game co-founder Mike Morhaime regrets the most June 27, 2019 Kirk McKeand
News “I don’t think we would have been as successful” without crunch - Mike Morhaime on the early days of Blizzard June 27, 2019 Kirk McKeand
News Blizzard co-founders Mike Morhaime and Allen Adham bonded over a computer prank June 27, 2019 Kirk McKeand
News Heroes of the Storm failed because it “was probably too late” - Mike Morhaime June 26, 2019 Kirk McKeand
News Blizzard co-founder Mike Morhaime no longer has a non-compete, could be coming back to games June 26, 2019 Kirk McKeand
Article Final Fantasy 7 Remake preview - they actually went and did it, the mad lads June 18, 2019 Kirk McKeand
News Wolfenstein: Youngblood is bigger than previous games, but the budget price reflects shorter development time June 18, 2019 Kirk McKeand
News Hitler is already dead in Wolfenstein: Youngblood and Mecha Hitler won’t feature, but he might in future games June 18, 2019 Kirk McKeand
Article Wolfenstein: Youngblood - inspired by The Goonies, and yep, Nazis are bad June 18, 2019 Kirk McKeand
News Bethesda still wants to support Fallout 76 mods, but the server switch has complicated things June 18, 2019 Kirk McKeand
News Some of Fallout 76’s earliest issues haven’t been fixed because “we also have to prioritise delivering new content” June 17, 2019 Kirk McKeand
News Conversations with NPCs in Fallout 76 are "tailored towards a single-player experience" June 17, 2019 Kirk McKeand
News “On [Destiny 2] Forsaken we were really frustrated that you had to play all the other content to even buy it” - Bungie June 17, 2019 Kirk McKeand
News Bungie is trying to deliver Destiny 2 content at a faster pace, but not at the expense of a healthy work culture June 17, 2019 Kirk McKeand
News Destiny 2 is coming off Battle.net because “it made the most sense at this point in time” June 17, 2019 Kirk McKeand
News Doom Eternal’s Souls-style invasions are seen as an “endgame” activity for masterful players June 17, 2019 Kirk McKeand
News Heaven in Doom Eternal is “interwoven into every single thing; the past, the future, the present” June 17, 2019 Kirk McKeand
News Doom Eternal has third-person cutscenes because it’s “more efficient” June 17, 2019 Kirk McKeand
News “Story goes first with everything”, but CD Projekt never had combat designers until Cyberpunk 2077 June 17, 2019 Kirk McKeand
News “We're not making an immersive cinematic experience - we're making a video game” - why Doom Eternal has floating pickups June 17, 2019 Kirk McKeand
News It’s “meant to be big and bold” - id Software responds to criticism of Doom Eternal’s UI June 17, 2019 Kirk McKeand
News It looks like CD Projekt Red is trying to get Keanu Reeves to do a bunch of music for Cyberpunk 2077 June 17, 2019 Kirk McKeand