Skip to main content

All Essence locations in Star Wars Jedi: Survivor

Max health, max force, skill points and perks. Essences are possibly the most important collectable in the game.

Possibly the most important collectable you can find in Star Wars Jedi: Survivor are essences: bright blue orbs that you can interact with to get skill points, max health upgrades, max force upgrades, as well as perks that drastically alter your gameplay. It doesn't even matter if you're a completionist or not - you'll want to pick up every essence.

As such, we've created this guide on all essence locations in Star Wars Jedi: Survivor. We've broken it down planet-by-planet, and included map screenshots so you can quickly and easily track down the essences you're missing as you play.

Below, you can find a quick menu that'll take you to each major section. This guide can be either used as you play, or if you want to go back and sweep up all the collectables before you finish the game.

Watch the launch gameplay trailer for Star Wars Jedi: Survivor here!

Star Wars Jedi: Survivor all essence locations

You can identify essences from a distance, as they are bright blue orbs that you should be able to spot from a good distance away!

Sadly, you can't idetify the type of reward the essence will cntain from a distance. As such, if you want all the perks for example, you'll probbly have to pick up each and every essence. Thankfully, each of the rewards are incredibly valuable.

The rewards you can get from forces essences are as follows:

  • Max health upgrade
  • Max force upgrade
  • One skill point
  • One new perk
  • One perk slot

So as you can tell, all super useful stuff to have. Even if you don't really care about collecting everything in the game, like koboh seeds or databanks, these are worth your time.

All Coruscant essence locations

Undercity Meats

After you kill the first purge trooper, use BD to slice open the door nearby. Go through, and you’ll enter the dark meat room. Once there, head left into the yellow lit room, where you’ll find an essence that'll increase your max force.

First essence location in Undercity Meats.
To the left of the meat locker.

Requires electro dart. Open the large door before the meat room and kill the boss inside. Once you do, you’ll find a skill point essence.

Undercity Meats essence 1
Come back, kill the boss, get the essence.

Freight Handling Depot

Requires forcefield dash. Grapple up to the boxes riding overhead and dash through the forcefield. Inside is a skill pointessence.

Freight depot essence 1
You'll need to come back to Coruscant for this one.

All Koboh essence locations

Gorge Crash Site

Requires force lift and slam. Return to the sunken ship in the tar near the entrance to the Derelict Dam, pull the ship out of the tar, and you’ll find a skill point.

Gorge Crash Site essence 1
Pull the boat up and it's yours.

Derelict Dam

From the meditation point, descend down the vines right below the point. Walk right past the wreckage, and you’ll find a rope. Use this rope to swing onto a wall you can run on, then keep jumping and running until you reach a higher ledge. Climb this ledge, and a skill point will be waiting.

Derelict Dam essence 2
Swing from a rope, do a bit of wall running, and it's yours.

From the meditation point, walk in the opposite direction as the giant creature you had to place a beacon on. Cross a broken bridge, then take out a Goroco after it wipes out two droids. Once it’s dead, pull down a hatch and climb inside. You’ll find a max health essence on the ground as you climb.

First essence location in derelict dam
After you kill the Goroco, in its lair.

Past the destroyable wall near the workbench, you’ll find a rope you can climb up to reach the cliffs above. Follow the path past the locked door once you reach the top, and you’ll find a max force essence overlooking the cliffs by the lift.

second essence in Derelict Dam
Up by the lift, and a locked door.

Requires force lift and slam. Climb up the liftable platform near the giant creature, then use the orb to open up a path to a roller mine spawner. Use this to blow up a nearby wall, clear out the black crystals, then wall run up to the higher level. Up there you’ll find a perk slot.

Derelict Dam essence 3
Overlooking the optional area below.

Requires balloon grapple. Take the elevator up near the workbench, then take the balloon up there to a high point in the cliffs. Up there is a skill point essence.

Derelict Dam essence 4
Grapple the balloons for this handy essence.

Southern Reach

From the meditation point, head downhill to Mosey’s hut. Then take a right past and climb up the wall marked with white symbols. Once up there, use the poles to swing across the chasm below. Once across, you’ll be able to walk forward and find a rope you can swing across over the enemies below. After you’ve swung across, you can find a skill point essence at the far end of the plateau.

1st Southern Reach essence.
A handy skill point early in the game.

Riverbed Watch

Found in Riverbed Watch. Climb to the top of the watchtower, then head inside the building there. Climb a box inside, then onto the roof. On the roof is a max health essence you can take.

Riverbed Watch essence 1
On the roof at the top.

Sodden Grotto

At the end of the Sodden Grotto, you can find the Shatter Perk in the Rancor boss arena.

1st essence in sodden grotto
Your reward for killing the rancor.

Smuggler’s Tunnels

In the large room with several enemies and a flooded floor, stick to the left side of the room. There, in the dark, you’ll find a skill point.

1st essence in Smuggler's Tunnels.
Stick to the left as you drop down!

Requires forcefield dash. Enter the abandoned jail in Rambler’s Reach Outpost, then dash through the forcefield there. Enter the tunnel below, then take the right path in the lit room filled with gorgers. Squeeze through the gap then dash through the forcefield ahead to reach a room with a perk slot inside.

Smuggler's Reach essence 1
Dash through and get your perk slot!

Chamber of Duality

Once you free Zee, she’ll lift up a statue at the centre of the Chamber of Duality. This will reveal an essence that you can pick up. This will provide the Resilience perk.

1st essence in Chamber of Duality
Free Zee, then you can grab it!

Swindler’s Wash

From the area where you kill the bilemaw, wall run up behind the waterfall as if you were going to the forest gate. Once up, turn around and wall run back to the other side of the waterfall into a cave. Once more, turn around and wall run back to the other side of the waterfall. You'll be able to jump onto a large rock where the max health essence can be found.

Swindler's Wash essence 1
You get a nice view of the Wash too!

Chamber of Reason

Complete the Chamber of Reason bridge puzzle. For a guide on how to do so, click here! The reward for doing so is the Dexterity perk.

Chamber of Reason essence 1
Finish the puzzle, then the essence is yours!

Forest Array

Take the zipline shortcut near the meditation point and climb under the giant bird. It will knock you down to the ground, where you can climb up a nearby grate. Once up, walk forward and then left. At the end of the walkway, you'll be able to jump off to the right and grapple to a platform. Once there, use the grates to climb to the other side and the skill point essence will be there.

Forest Array essence 1
A hidden essence under the walkway.

In the Forest Array. From the meditation point, walk right and climb through the building. Once on the soil, turn right and stick to the right wall on the grassy path. You’ll find a hidden cave lit by a torch. Go inside and crawl through the gap. Once through, push down a beam and use it to hop across to the other side. From there, walk left and use the poles and rope to swing to a higher platform. From there, walk left to the fortification perk.

Forest Array essence 2
Overlooking the path to the Bilemaw den!

Bilemaw Den

As soon as you enter the Bilemaw Den from the Forest Array, you’ll see the force essence directly in front of you. This contains the ability to confuse major Fauna - aka big animals - including Bilemaw and Goroco.

Bilemaw Den force essence 1
You must grab this! Very important!

Rehabilitation Wing

Following your fight with Dagan Gera, you’ll find a max health essence overlooking the Forest Array in the arena.

Rehabilitation Wing essence 1
Your reward for completing the boss fight.

Zee’s shop

Zee sells the following perks and a perk slot, as long as you have the necisarry datadiscs.

  • Perk slot - 10 datadiscs
  • Equilibrium - 5 datadiscs
  • Versatility - 5 datadiscs
  • Wisdom - 5 datadiscs
  • Elixir - 5 datadiscs
  • Flux - 5 datadiscs
  • Steadfast - 5 datadiscs

Winding Ravine

As you enter the Winding Ravine, turn left. Use one yellow box to create a path upwards, then proceed across the walls you can run across. This will take you to a second box, which you can use as a bridge that the original box can be pushed over. Push the box against the wall near the entrance, scale it, and pick up your max force essence.

Winding Ravine essence 1
Hidden up by the boxes.

Devastated Settlement

Once you have the Koboh Grinder, destroy the crystals back up from the room with the two goroco in it, then climb the wall up. Once up, look right, and you'll find a max force essence.

Devastated Settlement essence 1
Don't run of with your grinder without grabbing this!

Once you have the Koboh grinder, return back to the goroco by the green forcefield. Climb up into the small room nearby, then use the grinder to remove the crystals there. Take the orb, then walk with it into the small room by the first bounty hunter fight. Place it on the pedestal, then you’ll find a max health force essence.

Devastated Settlement essence 2
Back to the first spot!

Once you’ve unlocked two central steam vents, use a relter to glide up to the platform where raiders and gorgers are fighting. Enter the building to your left, then place the orb on the pedestal to create a beam. Walk back outside, then use the grinder to clear the crystals left of the beam, Inside is the precision perk.

Devastated Settlement essence 3
A perk for your troubles.

From the courtyard meditation point, enter the building and pass the boss arena. Enter the room with the broken device, then head left. Once you reach a grapple point, grapple up then climb the vines ahead of you.The Marksman perk will be next to a relter.

Devastated Settlement essence 4
At the top of the courtyard building!

Use the second highest beam and shoot it down at a hidden platform left of the meditation point. Once you’ve done so, fly down there and create a koboh grinder path inside the hidden room. You’ll be able to open a blocked path, and find the ambidexterity perk inside.

Devastated Settlement essence 5
Complete a tricky puzzle and this essence is yours.

Chamber of Clarity

Complete the box puzzle in the Chamber of Clarity. Read a guide on how to do so here!

Chamber of Clarity essence 1
Right at the end.

Harvest Ridge

Requires relter gliding and nekke riding. Climb up through the moldy depths, then make your way to the orange building below. Get two nekko inside this orange building. Park one on the door bridge, then use the other to raise this bridge. With your raised nekko, hop up the rock ledge outside, then you’ll find the perk slot.

Harvest Ridge essence 1
Overlooking the fort.

Bygone Settlement

On top of the Sandcrawler, accessible via a ramp at the back. On top you’ll find a skill point.

Bygone Settlement essence 1
On top of the sand crawler.

Untamed Downs

Requires air dash. From the meditation point, dash over the room below and slide down into the monster arena. Once all of them are dead, you’ll find a skill point in the room.

Untamed Downs essence 1
Your reward!

Requires force lift and slam. Enter the bunker behind the green forcefield. Kill the legendary droideka, then look left in this room. You’ll find a max health essence here.

Untamed Downs essence 1
A decent payout for taking out the boss.

Fogged Expanse

Overlooking the cliff near the large double doors!

Fogged Expanse essence 1
Right next to the rock.

After you defeat the Vile Bilemaw, you can the fortitude perk by the cliff edge.

Fogged Expanse essence 2
Kill the boss then it's yours!

Requires electro dart. Use the dart to move the wall by the meditation point and cross over. Then turn around and use this wall to run and jump up to the roof nearby. Once up, hop over to the rocky platform nearby. From there, shoot a dart over to the machine to open a door and access the skill point.

Fogged Expanse essence 3
After a bit of jumping and darting it's all yours.

Marl Cavern

Use the electro dart to lower the wall and run across until you reach a grapple point. Grapple up, then jump to the platform below. From here, run back towards the entrance for a max health essence.

Marl Cavern essence 1
Max health nearby!

Chamber of Detachment

Your reward for completing the Chamber of Detachment (see a guide here) It’s the patience perk.

Chamber of Detachment essence 1
Under the statue.

Phon’Qi Caverns

From the Smuggler’s Tunnels get to the water pool then dive through a hole underwater. Follow this through until you come back up in the Phon’Qi Caverns. You’ll find the skill point in a camp by the fire.

Phon'Qi Cavenrs essence 1
By the camp.

Requires force lift and slam. Make your way down into the caverns proper, and make your way to the purple electrified door. From there, wall run around the large room, and you’ll find a skill point.

Phon'Qi Caverns essence 2
Jump around the acid plants!

Requires force lift and slam. Make your way to the bottom of the elevator, and you’ll find a pit with a forcefield below it. Dash through for your skill point.

Phon'Qi Caverns essence 3
Send the elavator up, then make your way inside.

Rambler’s Reach Outpost

Requires electro dart. Shoot the dart at the machine in the building in town. From there, climb on the roof and pull the cable to the river-side building and connect it. This will open the door, where the skill point can be found.

Rambler's Reach Outpost essence 1
Apply power and then it's yours!

Requires force lift and slam. Head to the metal building with the robot eyes that pop out the walls. Lift up the door and dash inside. Chat to the guy inside and mind trick him. This will open up a set of stairs in the room. Go down and you’ll find a skill point.

Rambler essence 1
In the basement!

Forward Control Tower

Once you finish the 2nd Dagan Gera fight, you’ll find a max health essence down in his arena.

Forward Control Centre essence 1
A boss reward! Nice!

Chamber of Connection

Your reward for reaching the end of the Chamber of Connection. Reward is the Recuperation perk.

Chamber of Connection essence 1
Your reward!

Viscid Bog

Requires balloon grapple. Jump through the gap in the elevator, then grapple to a relter. Use that relter to fly over the bog and to a low balloon. Then, follow the trail of balloons and zipwires, and you’ll reach a skill point essence.

Viscid Bog essence 1
A high-flying essence.

Flooded Bunker

Requires force lift and slam. Enter the warehouse in Southern Reaches, take out the turret, then drop down. Swim into the next room, then climb up the vines. Walk back towards the shortcut door to the first room, then walk right past it for a max health essence.

Flooded Bunker essence 1
Right of the shortcut door.

Chamber of Fortitude

Kill the boss, then walk through the door to find the persistence perk under the statue.

Chamber of Fortitude essence 1
Under the statue!

Hunter’s Quarry

Follow the border of the Hunter’s Quarry around to the right, until you reach a wall you can run across to reach a higher platform. While up there, you’ll be able to drop down into an abandoned building through the roof. Inside is a terminal you can splice, which will spawn roller mines. Use these to blow open the doorway to the building, as well as the doorway outside that hides this force essence.

Hunters quarry essence 2
Requires a small bit of puzzle solving.

Requires lift and slam. Lift up the heavy door in Hunter’s Quarry then head inside. Take the left path down, then grab the orb. Take it through te cave passage then place it on the next pedestal. Nearby you’ll see a skill point essence.

Hunters Quarry essence 1
In a dark corner of this underground beam room.

Lucrehulk Core

Requires force lift and slam. Make your way along the standard path from the meditation point until you reach several turrets you can now destroy. Once destroyed, lift up the door behind them, and you’ll find a skill point.

Lucrehulk Core essence 1
Visible from the meditation point!

Requires force lift and slam. Go up to the central elevator in the middle of the zone, then take a left around it. In a small room you’ll find a skill point essence.

Lucrehulk Core essence 2
A short walk from the meditation point.

Yurt Barracks

Requires force lift and slam. Return to the entrance to the Yurt Barracks, and you’ll be able to lift up a door that was previously locked. Past this door is a boss, and a skill point essence.

Yurt Barracks essence 1
A side boss reward.

From the second room with Yurts in it, jump on top of the central yurt roof. From there, jump towards the nearby metal platform and you’ll find a skill point essence there.

Yurt Barracks essence 2
Jump on the yurt, then onto the metal roof nearby.

Requires force lift and slam. Travel to the second room with Yurts in it, then walk left into a brightly lit hallway. You’ll find a door you can lift, which will take you to the room you got slammed around in by the big robotic squid guy (I cannot remember their name at this moment it’s 3AM). In here, will be a skill point force essence.

Yurt Barracks essence 3
Come back to the room where Rayvis bangs you up.

Generator Underbelly

Lift yourself up to a higher platform, then run across the walls over the meditation point. At the end of these walls is a skill point essence.

Generator Underbelly essence 1
You'll have to lift up the platform to reach the walls.

Fort Kah’Lin

Requires balloon grapple. Make your way to the rope shortcut on the second floor and you’ll find a skill point essence next to it.

Fort Kah'Lin essence 1
Up by the rope shortcut.

Diagnostics Corridor

After you spin round the wall in the magnaguard room and exit into a new combat room with a hammer raider, pick up a balloon from the wall. Throw this outside via the second level, and use it to grapple to another nearby ballon and dash through a forcefield. Open the shortcut door and grab another balloon. Bring it back to the shortcut door room and throw it inside. Use it to get to the platform above where a skill point essence is waiting.

Diagnostics corridor essence 1
Indoor balloon grapple!

After you defeat Dagan, take the elevator down and you’ll find this force essence. (perplexity perk)

Diagnostics corridor essence 2
RIP Dagan!

Observation Deck

Once you open up the shortcut above the Diagnostics Corridor meditation point, grapple up and climb the wall near the hatch. Take a left and you’ll run into two bosses. Kill them and a skill point essence can be found.

Observation Deck essence 1
Clear out the duo and it's yours for the taking.

Summit Ridge

Climb up to the higher rock platform near the meditation point. Once there, grab a balloon and turn around. Through it back so you can reach a higher platform, then wall run across. You’ll find a skill point essence inside.

Summit Ridge essence 1
In a cave you reach with the balloon spawner.

All Jedha essence locations

Monastery Walls

Requires air dash. Make your way to the large area of the ruins to the right of the area, where loads of crabs are. Use air dash to make your way to small walls you can run on. Run across several walls and you’ll reach a skill point essence.

Monastery Wall essence 1
Up to the right is yoru first essence!

Requires air dash. Make your way to the large area of the ruins to the right of the area, where loads of crabs are. Use air dash to make your way to small walls you can run on. Run across several walls and you’ll reach a room you can enter. Then, turn around and wall run back the way you came. You’ll see a small bridge to the left you can leap and air dash to. Do so, drop down into the hallway below, and you’ll find a skill point essence.

Monastery Wall essence 2
Inside a hidden room!

Penitent Chambers

Climb up to the higher part of the Penitent chambers via wall running, then take a left. You’ll find another series of walls you can run across. At the end is a skill point essence.

Penitent Chamber essence 1
Right at the end of a few runnable walls.

Halls of Ranvell

From the meditation point walk down to the edge with the Storm Troopers. Once dealt with, turn left and wall run up to a upper platform. From there, scale the walls up to above the meditation point, and a skill point will be waiting.

Halls of Ranvell essence 1
High above the meditaiton point.

Proceed through the Halls until you reach a large glowing red room with many walls you can run across. Scale up one floor, then make your way inside a large stairwell headed down. Run to the bottom, then jump up a ledge in the wall to get a max force essence.

Halls of Ranvell essence 2
Bottom of the large stairwell.

Arid Flats

Ride left of the meditation point until you reach a small cave with creatures inside. You’ll find a max force essence on a platform inside.

Arid Flats essence 1
Yourreward for clearing the cave.

Require air dash. From the anchorite base meditation point, ride straight until you reach some rocks you can jump and dash on. You’ll be able to make your way to the top of a large ruin there. At the top, speak to the anchorite. Mind trick them into giving you the door codes, then the skill point can be found inside.

Arid Flats essence 2
Talk to the NPC at the top.

Requires balloon grapple. Climb to the top of Wayfinder’s Tomb, then jump and grapple across to the brocken bridge towards the giant chasm. On top, you’ll find a skill point essence.

Path of Persistence

At the top of the Path of Persistence, in a small hole to the right of the orb lane, is a perk slot!

Path of Persistence essence 1
Push the orb at the top for this essence.

Desert Ridge

After you kill the Golden Skriton, you’ll find the unflinching perk at the other side of the arena.

Desert Ridge essence 1
Your reward for killing the Golden Skriton

Crypt of Uhrma

Requires forcefield dash. Kill the Sutaban Alpha, then the Gambler Perk is there as a reward.

Crypt of Uhrma essence 1
Your reward for killing the alpha.

Sanctuary Temple

Requires forcefield dash. Enter the workbench room and dash through to get the max force essence.

Sanctuary Temple essence 1
Dash through the forcefield!

Narkis Highlands

Requires air dash. Run back from the Trailhead Pantheon meditation point into Narkis Highlands. Air dash to the wall near the zipline, then make your way across the wall / ceiling. When you land, you’ll see a skill point.

Narkis Highlands essence 1
A bit of wall running is required.

Requires Balloon grapple. Make your way to the higher part of the Narkis Highlands central room via the balloon, then wall run your way over to a Relter. By this gracious animal, is a skill point essence, just round the corner.

narkis Highlands essence 2
Walk round the corner!

Path of Restoration

At the top of the Path of Restoration, once you push forward the final orb, is a perk slot.

path of Restoration essence 1
At the top of the region, after you push the orb.

The Archive

Requires forcefield dash. Found in The Archive. Enter the side room, squeeze through the gap, and dash through the forcefield. Walk round back into the main room and follow the path all the way round to the right across two small jumps. You’ll find the skill point at the end.

The Archive essence 1
All the way round on this higher floor.

Requires balloon grapple. Grapple up to the balloon above the scroll vendor. Up on the highest floor is a skill point essence.

The Archive essence 2
Use the balloon and an essence is yours!

Path of Conviction

Available at the top of the Path of Conviction once you complete the orb puzzle. You’ll find a skill point essence.

Path of Conviction essence 1
Finish the orb, then it'll appear in the new opening.

All Shattered Moon essence locations

Automated Forge

Take the rope up following the Magnaguard room, and you’ll see a zipline you can take back towards the meditation point. As you zip down, drop early and jump to a platform beneath the other end of the zipline. There is a skill point essence.

Automated Forge essence 1
Alternatively, climb around the platform via grates.

Walk through the doorway near the meditation point and keep heading forward. You’ll find a squeeze space to the left you can head to that lead onto a pipe. Once on the pipe, turn around and you’ll find a skill point essence.

Automated Forge essence 2
Walk on the pipe then turn around!

Assembly Staging

Jump down into other pit filled with bugs, then use the lifter droids to climb up to a ledge at the highest point of the room. Above this ledge is a max force essence.

Assembly Staging essence 1
Use the lifter droids!

Array Channel

Found at the end of the firing chamber in the Array Channel. Take a right at then end and you’ll find a skill point essence behind a forcefield.

Array Channel essence 1
One sole essence in this area!

Republic Research Laboratory

Found in the Reyvis boss fight room once you defeat him. It’s the centered perk!

Republic Research Laboratory essence 1
RIP Reyvis.

All Nova Garon essence locations

Hangar Bay

As you slice through the door, take a left and you’ll enter a room filled with droids. Once they are dead, you’ll find a skill point essence inside.

Hangar Bay essence 1
A free skill point. Nice.

Officer’s Quarters

Inside a small room in the hallway leading up to the officer’s quarters. Inside you’ll find a skill point essence.

Officers quarters essence 1
Head inside as you eave, or come back later. It's the last one!

Read this next