Skip to main content

If you're making a game movie for money, you're doing it wrong, says Warcraft producer

World of Warcraft movie producer Thomas Tull has given his two cents on why so many game films adaptation fail.

world_of_warcraft_movie_film_set_photo

According to IGN, Tull also revealed that footage from the movie - simply titled 'Warcraft' - will be shown at this year's Comic Con.

On why he feels game movie adaptations fail, Tull said, “Doing a videogame movie has not really been done well, and I think part of the reason for that is it’s been done for the wrong reasons. If you simply say ‘How many people have played the game? How much money can we make?’ You’re doomed. You’re doomed right off the start.

“Bringing a filmmaker like Duncan [Jones] onboard to distill that and bring the incredible cast onboard that he was able to get… we hope that when you see the first trailer for it, you’re going to say ‘OK, this is not what I was expecting.’ He’s an incredibly exciting filmmaker.”

It makes sense that film-makers handling these projects should at least have a passion for the games they're adapting. As gamers, we're obviously going to notice when a treatment fails or gets the tone and direction of the source material horribly wrong.

We're not idiots Mr. Hollywood.

When asked what Warcraft will focus on, Tull replied, "With a great cast, there’s a lot of folks to follow, so I’d look more in that direction because there’s so many talented people working on it…

"We’re very aware of the fact that in the mythology of Warcraft, there are two tribes – two big things to follow. We think you’re going to get a chance to look at both.”

Warcraft will release in March 2016.

Read this next