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World in Conflict: Soviet Assault - fresh details

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This reports that the Czech OXM has published news details on WiC: Soviet Assault, the PS3 and 360 version of Vivendi's RTS. And here they are:

  • Brand new campaign with obligatory switching of sides and, for the first time, playing on the Soviet side.
  • New units include a chronoplane, some sort of a boat-ship mix based on an actual prototype model from the '80s.
  • Camera controls mapped onto both analog sticks (as in a first-person shooter) with the possibility to zoom or pause the game completely.
  • Reinforcements or new units can be called to the battlefield either by using the context menu, or - at this point still a bit tricky - voice communication using the headset, same as in Tom Clancy's EndWar.
  • The same multiplayer maps & mods as in the PC version, plus some new ones. With the maximum number of connected players lowered from 16 to 10 and lacking cross-platform play.
  • The actual conversion (such as fitting the controls onto a joypad) being handled by Swordfish Studios, with Massive Entertainment supplying only new content.
  • New rendered movies and cutscenes.

This game's console edition was postponed last year but is now looks set for an October release, according to Play.com. Although we all know how reliable that's likely to be.

By Mike Bowden

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