Warhammer Online dev: "We can't schedule for s**t"
Speaking to Eurogamer at Develop today, Mythic's Paul Barnett gave a reasonably good reason for Warhammer Online's persistent delays.
"When we launch these games, we can't schedule for s**t," he said.
"We're nearly there, God help us, the fifth time we schedule it it's going to work. Lesson one: don't trust your schedulers. Add more time."
The MMO is heavily tipped to be releasing in September. Barnett told us earlier that the game is essential done and ready to go.