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Warhammer Online dev: "We can't schedule for s**t"

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Speaking to Eurogamer at Develop today, Mythic's Paul Barnett gave a reasonably good reason for Warhammer Online's persistent delays.

"When we launch these games, we can't schedule for s**t," he said.

"We're nearly there, God help us, the fifth time we schedule it it's going to work. Lesson one: don't trust your schedulers. Add more time."

The MMO is heavily tipped to be releasing in September. Barnett told us earlier that the game is essential done and ready to go.

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