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USgamer's RPG Podcast Puts Final Fantasy's Run on the Super Nintendo into Perspective

AXE OF THE BLOOD GOD: What did Final Fantasy mean for the SNES, and vice versa? We discuss! Plus: God Eater and Fallout 4's last batch of DLC.

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

Axe of the Blood God is our weekly RPG podcast hosted by Kat Bailey. You can find the previous episodes here.

In this week's episode of Axe of the Blood God (download link here), we continue our "SNES in Perspective" series by looking at the big one: Final Fantasy.

It's a surprisingly tough subject to tackle. Final Fantasy IV, V, and VI have all been covered endlessly over the years, and it's difficult to offer new insight into them that goes beyond, "These games are really good." But we do our best! Also, this episode is an educational one, as Bob and Nadia debunk some commonly held myths about the localizations and other subjects.

Also in this episode: A discussion about God Eater, as well as Fallout 4's Nuka-World DLC. The latter brings with it an interesting conversation about roleplaying an evil character in an RPG. Check it out!

Next week: World of WarCraft: Legion! Promise!

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Show Description

Kat, Nadia, and Bob continue their ongoing "SNES in Perspective" series with the big one: Final Fantasy. How did the SNES change Final Fantasy and vice versa? What was it about the 16-bit era that seemed to find Hironobu Sakaguchi and company at their best? We discuss! Plus: We delve into Fallout 4's Nuka-World DLC and God Eater!

Music from Axe of the Blood God is courtesy of Lena Chappelle, who has also contributed the themes to Active Time Babble and Roleplayers' Realm. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

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