Uncharted film director: Fans have to “trust and let go”
David O. Russell, director of the upcoming Uncharted film adaptation, has spoken out on the subject of his relationship to the game and its fans.
"I’m not going to present myself as hardcore," Russell told SlashFilm. "But I played the game a bunch of times and I also read as much as I could about the game and I met the game’s creator, Amy Hennig, who’s really cool."
Russell defended his controversial decision to base the film around family relations by citing the differences of the media involved.
"To grow a game into a movie is an interesting proposition because a game is a very different experience than a movie," he said.
"You guys are playing the game, and it’s about playing the game. It’s not about a narrative embracing you emotionally. You know what I’m saying? So, I want to create a world that is worthy of a really great film".
The director compared Uncharted fans, notoriously open with their opinions on the film's plot and casting, to the intense 90's fandom of Anne Rice.
"As far as I’m concerned, I’m very respectful as far as the core content and sprit of the game, but beyond that it’s my job as a filmmaker to make what I think is going to be an amazing movie," he argued.
"People have to trust that and let that go, I think."
Russell produced a fairly inarguable point in support of his decision to wave away fan considerations, too.
"There’s not a bunch of movies you can point to that are made from games that are amazing movies, that stand up to time as a franchise or as [individual films]," he commented.
Thanks, Joystiq.