Transistor: Supergiant details how light bar on DualShock 4 is implemented in the game
Supergiant Games has detailed how DualShock 4 will be used in Transistor. According to a post from the developer on the PS Blog, the LED lights on the controller will flash in sync with the voiceover coming the Transistor in the game.
Transistor’s story is also driven by “dynamic narration,” provided by the sword Red carries, and as the Transistor speaks, blue light pulses from the controller will match those on-screen - something detailed before.
"This flashing effect not only helps our main character stand out amid the colorful futuristic scenery, but because of it you instantly infer that the voice you’re hearing must be coming from that weird computer sword Red’s carrying around," wrote creative director Greg Kasavin.
"Our use of the light bar took nothing more than a quick conversation and maybe a couple of hours of engineering time. But to me it’s a microcosm of our development process. If we can pull together little touches like this spontaneously and often, then Transistor will be filled with them. And I feel strongly that the small stuff in games – those fun and interesting little details you notice in your favorites – are just as important as the big stuff.
"It’s what gives the best games their distinctive character and personality, and it’s the stuff you end up remembering long after you’ve finished playing."
Kasavin also said since the DS4 controller has a speaker on it, the team is "looking into that" too.
Transistor is scheduled to hit PS4 early next year.