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Total War: Warhammer players are getting 30 Regiments of Renown - one for each year of Creative Assembly's existence

Total War: Warhammer players are being gifted with 30 new Regiments of Renown.

This Total War: Warhammer update is part of a 30th Anniversary celebration over at Creative Assembly.

These 30 new Regiments of Renown come with a variety of abilities and stats for each of the five races: the Beastmen, Bretonnia, Chaos, Norsca and Wood Elves Races will each receive the unique six units.

The Anniversary Regiments of Renown will be playable starting August 10.

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Here's more about each:

Beastmen

  • Destroyers of the Drakwald: Ungor Spearmen Herd (Shields) - Extra melee defence
  • Black-Horn’s Ravagers: Gor Herd (Shields) - Stalk, Vanguard Deploy, Extra Armour + Charge Bonus
  • Khorrok’s Manrippers: Bestigors - Halberds, Bonus vs Large, Charge Defence vs Large, Defensive Stats
  • The Eye of Morrslieb: Cygor - Warp Gaze Ability (Cannot Move Hex)
  • Sons of Ghorros: Centigors (Great Weapons) - Guardian Ability (+ Physical Resistance to nearby characters buff), Extra Armour, Magic Attacks
  • Butchers of Kalkengard: Minotaurs (Shields) - Terror, Regen

Bretonnia

  • Beastslayers of Bastonne: Foot Squires - Halberds, Charge Defence vs Large, Defensive Stats
  • Holy Wardens of La Maisontaal: Battle Pilgrims - Dual Wield (improved offensive stats, Fire/Magic Attacks)
  • Companions of Quenelles: Questing Knights - Fire Resistance, Blessing of the Lady Ability (Physical Resistance whilst unbroken)
  • Knights of the Lionhearted: Knights of the Realm - Fear, Encourage, Magic Attacks
  • Defenders of the Fleur-de-lis: Knights - Errant Frenzy
  • Wardens of Monfort: Mounted Yeomen (Archers) - Poison Attacks

Chaos

  • Mirror Guard: Chaos Warriors - Immune to Psychology, increased movement speed, Improved melee stats
  • Soul of Damnation: Hellcannon - Soul Devourer Ability (Increases Reload Skill When Damaged)
  • Daemonspew: Forsaken - Poison Attacks
  • Wyrd Spawn: Chaos Spawn - Armour sundering melee attacks, Physical Resistance
  • Swords of Chaos: Chaos Knights - Smaller unit size, Apocalyptic Charge Ability (Map-wide Speed/Charge Speed ability), Guardian Ability, Fire attacks
  • Summoners of Rage: Dragon Ogres - Magic attacks, Single use Chain Lightning Bound Spell (Becomes available after a set duration in melee)

Norsca

  • Soulcrusher: War Mammoth - Enrage Ability (Temporary physical resistance ability), Strider
  • Brutes of the Hound: Marauder Berserkers - Unbreakable, Fear
  • Beasts of Tashnar: Norscan Warhounds - Frenzy, Increased Missile Resistance, Small Bonus vs Large
  • Mist Stalkers: Fimir Warriors - Stalk, Vanguard, Terror
  • Maws of Savagery: Skin Wolves (Armoured) - Vanguard Deployment
  • Icehorn Marauders: Marauders - Immune to Psychology, Immune to Vigour

Wood Elves

  • Winterheart Guards: Eternal Guard (Shields) - Unbreakable, Charge Defence vs All
  • Wild Hunters of Kurnous: Wild Riders (Shields) - Guardian Ability
  • Loec’s Tricksters: Wardancers (Asrai Spears) - Loec’s Shroud Ability (Confer Stalk + speed), Storm of Blades Ability (+ Melee Attack, – Melee Defence)
  • Hawk-eyes of Drakira: Waywatchers - Smoke Bomb Ability, Discouraged Contact Effect on missile attack
  • Wardens of Cythral: Wildwood Rangers - Spear & Shield, Vanguard, Stalk, Charge Defense vs Large
  • Firebark Elders: Treekin - Fire Attacks, Fire Resistance, Wildfire Aura Ability (Increases nearby units fire resistance)

Again, Total War: Warhammer players can grab the regiments starting next week. Information on how to acquire the units can be found through the FAQ.

And don't forget about Total War: Warhammer 2. It's out on September 28.

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