News Stuart Black 'didn't join Codemasters to make Bodycount,' will have "something to show in New Year" Oct. 18, 2012 Nick Akerman
News Stuart Black working on iOS and Unreal titles at new indie studio, Self Oct. 11, 2012 Stephany Nunneley-Jackson
News City Interactive confirms Stuart Black's departure, new vision for Enemy Front Oct. 11, 2012 Stephany Nunneley-Jackson
News City Interactive announces Stuart Black-designed Enemy Front Nov. 18, 2011 Stephany Nunneley-Jackson
News Bodycount director says Black's departure "unsettled" people, but development never stalled June 1, 2011 Stephany Nunneley-Jackson
News Black aiming for "more rock and roll, spray and pray, slo-mo death, and glory" in his WWII shooter Dec. 10, 2010 Stephany Nunneley-Jackson
News City Interactive has four FPS games currently in development Dec. 7, 2010 Stephany Nunneley-Jackson
News Bodycount: "Make sure you actually have a story", says Black June 4, 2010 Stephany Nunneley-Jackson
News Red Dead Redemption features "beyond Black" swearing, gets rated M April 27, 2010 Patrick Garratt
News Black: EA treats dev team members as "building blocks they can mix and match" April 27, 2010 Patrick Garratt
News Infinity Ward staff disaster is "disturbing," says Bodycount chief April 26, 2010 Patrick Garratt
News Bodycount designer: Black 2 was in development, "bit the dust" soon after March 9, 2010 Johnny Cullen
News Codies announces studio expansion, Gilio and Wilson appointments Feb. 16, 2010 Stephany Nunneley-Jackson