News Battlefield Hardline and Dead Space executive proudcer Steve Papoutsis exits EA April 8, 2015 Stephany Nunneley-Jackson
News A beta is not a demo: how your feedback has changed Battlefield Hardline Oct. 17, 2014 Matt Martin
News Visceral - motivators in Dead Space 3 promote exploration or tailored experiences July 21, 2012 Stephany Nunneley-Jackson
News Dead Space 2 producer: Visceral "really needed to adjust" Dead Space's weapons Jan. 23, 2011 Brenna Hillier
News Multiplayer for Dead Space 2 was the "most requested" feature from fans Dec. 7, 2010 Stephany Nunneley-Jackson
News Visceral "dedicated" to working on PC controls for Dead Space 2 June 25, 2010 Stephany Nunneley-Jackson
News Visceral: "We don't want to cheapen what we're doing" with Dead Space 2 May 19, 2010 Stephany Nunneley-Jackson
News Dead Space 2: Don't worry, Isaac won't be "Chatty Cathy" in it May 13, 2010 Stephany Nunneley-Jackson
News Dead Space 2: Visceral wants to make sure fans are "happy" with sequel May 13, 2010 Stephany Nunneley-Jackson
News GTA: Chinatown Wars struggled "because of what people are looking to buy," says Dead Space dev April 27, 2009 Patrick Garratt