News Molyneux to Fable II reviewers: please play with non-hardcore gamers Oct. 7, 2008 Patrick Garratt
News Fable II: All single-player games stored on MS server, 64 simultaneous "orbs" in world Oct. 6, 2008 Patrick Garratt
News Molyneux: Fable II co-op was only possible thanks to Live's structure Sept. 30, 2008 Patrick Garratt
News Molyneux: "Ambition" is for day one Fable II co-op patch, better than game delay Sept. 30, 2008 Patrick Garratt
News Fable II will "define my position in the industry," says Molyneux Sept. 25, 2008 Patrick Garratt
News Molyneux on Too Human: "There was something slightly off about it" Sept. 15, 2008 Patrick Garratt
News Molyneux "breathed a sigh of relief" when he skipped Twilight Princess cut-scenes Sept. 10, 2008 Patrick Garratt
News Molyneux to keynote GC Asia Conference on "believable game worlds" Sept. 4, 2008 Patrick Garratt
News Players will have a "rough ride" with Fable 2 Achievements, says Molyneux March 19, 2008 Patrick Garratt
News New Molyneux game "will be on the front cover of Nature", Dimitri is "experimental thing" March 9, 2008 Patrick Garratt
News That was the news – Week 8, 2008: Unconvincing GDC governed by two main themes: flux and fear Feb. 25, 2008 Patrick Garratt
News GDC: It's "really important" to back low-priced consoles, says Molyneux Feb. 21, 2008 Patrick Garratt
News The Sims and World of Warcraft "sucking air out" of PC gaming, says Molyneux Feb. 20, 2008 Patrick Garratt