News There’s not always "a pressing need" to replay story scenarios in a FPS, says Brink dev March 31, 2011 Stephany Nunneley-Jackson
News Splash Damage want players to feel Deus Ex-like uncertainty with Brink Feb. 1, 2011 Brenna Hillier
News Interview - "The biggest year in our company's history," by Bethesda's Pete Hines Jan. 26, 2011 Johnny Cullen
Article Brink is "definitely a shooter at its heart", says Splash Damage boss Oct. 6, 2010 Joe Anderson
News Fourth Brink diary describes "ultra-realistic toon-style" graphics Aug. 31, 2010 Stephany Nunneley-Jackson
News Bethesda podcast is a go, features Howard, Willits and Bergman Aug. 28, 2010 Stephany Nunneley-Jackson
News gamescom: Brink is "offspring of Borderlands and Team Fortress 2," says Keza Aug. 23, 2010 Keza MacDonald
News Brink delayed so more time could be spent "balancing and polishing" Aug. 21, 2010 Stephany Nunneley-Jackson
News Splash Damage "found the transition from PC to consoles" to be "a challenge" Aug. 21, 2010 Stephany Nunneley-Jackson
News Brink devs want "you have the same great experience" no matter the format Aug. 14, 2010 Stephany Nunneley-Jackson
News Shooters for Move, Kinect have "amazing potential," says Splash Damage June 28, 2010 Johnny Cullen
News Another Splash Damage-id collaboration "certainly not a terrible thing at all," says Brink writer May 4, 2010 Johnny Cullen
News Brink's Wedgwood: RAGE is "probably one of the best-looking games I’ve ever seen" May 4, 2010 Johnny Cullen
News Brink director says transition from "PC-only" development was challenging April 20, 2010 Stephany Nunneley-Jackson
News GAME retail list outs James Bond Racing, New Vegas and CoD7 for October, more March 26, 2010 Johnny Cullen