Sony kills The Last of Us: Remastered June 13 release rumour
The Last of Us: Remastered is almost ready to cough up a release date, but apparently it's not June 13.
UPDATE: In a statement to IGN, Sony nuked rumours that The Last of Us: Remastered would hit PS4 on June 13.
"As we’ve announced, The Last of Us Remastered for PS4 will release this summer," a Sony rep wrote. "An official release date, though, has not yet been announced for the game. The release date is not June 13th. We will keep you posted on an official release date."
Stay tuned. E3 2014's next week. Just saying.
ORIGINAL STORY: Video game release dates are usually set well in advance of the public being allowed to know them, but it's not very often the industry actually acknowledges that.
In the good old days, release dates would just be announced. "Magical Amazing Shooter Game X will release on July 15," a publisher would tell retailers and the press, who'd then dutifully pass the information on to you.
Over the past generation, though, marketing and hype have become so important to a game's success that every bit of news is treated by publishers as a major bombshell. So we'd get announcements of release date announcements: "The release date for Magical Amazing Shooter Game X will be announced next Friday," publishers say now. (And if we don't report that, people howl at us. Seriously.)
Things really go meta when you get announcements of announcements of announcements, though. The day we get "Next Friday we're going to tell you when we're going to tell you when Magical Amazing Shooter Game X will release," I will be desperately unsurprised.
Things haven't come to such a pretty pass just yet, but take a look at this delightfully teasing tweet from Naughty Dog's Bruce Straley, one of the key creatives behind The Last of Us (and now Uncharted, by the way).
So: Sony has decided when you can buy the the PS4 re-release of The Last of Us. But you're not allowed to know yet. And you're not even allowed to know when you'll be able to know.
I love video games, don't you?