Teamfight Tactics: item combination cheat sheet
Teamfight Tactics, Riot Games' new autobattler, comes with some pretty powerful top-tier items, though you'll need to combine all manner of ingredients to get the best ones.
As distracting as the Little Legends are - I'm looking at you, Furyhorn - the real MVPs of Teamfight Tactics are the new items you can create. You can pick up new items from random drops from Creep waves, and Champions in the Carousel come pre-quipped with several items.
In this guide, we'll be looking at how to equip items in order to combine them and what combinations you'll need to get each new items. Many thanks to Scarra's TFT Cheat Sheet for this concise list.
Teamfight Tactics: item combination cheat sheet
How to combine items
Before we dive into what combinations are available, it would be a good idea to get to grips with how to combine items. Any items that are dropped will be placed in your inventory, which you can see on the bottom left of your screen.
Once you've chosen your Champion, you can drag and drop these items into the gold cubes to equip them. You must first equip the Base Item, then add the next ingredient to make a combo. If you've done it correctly, you'll get a little preview that will show you what Final Item can be created.
If you're happy with the combined result, drop the other item onto your Champion. Congratulations! You just forged a new item.
As you progress, you'll be able to create up to six completed items, and you can equip three completed items at any given time. A word of warning: if you combine two items, there's no way to separate them to get the individual ingredients back, so choose wisely.
Rather than stick with the same Champion, you can use the Champions in the Carousel to get new items. You can stick their item in your inventory and refund the Champion. It would also be wise to equip items that suit a Champion's playstyle. For example, equipping items that deal greater Spell Damage on AP Champions. It's all about the synergy, after all.
Items list
There are eight items you can combine together to make new stuff. These are:
- Needlessly Large Rod
- Tears of the Goddess
- Recurve Bow
- Giant's Belt
- Spatula
- Negatron Cloak
- B.F. Sword
- Chain Vest
You can combine two of the same items together to create a Final Item, and each item has its own perk. We'll take a look at each of the Base Items alongside all the possible combinations with the rest.
It's also worth noting that you'll see some repeats in this list, as some items are interchangeable when it comes to the Base Item - you'll get the same item regardless of what order you combine them in.
Needlessly Large Rod
This large stick gives you +20% Spell Damage. Once equipped as the Base Item, you can create new combinations.
Item | Final item | Perks |
---|---|---|
Tears of the Goddess | Luden's Echo | Deal splash damage on spellhit. |
Recurve Bow | Guinsoo's Rage Blade | On hit, gain 3% stacking AS. Stacks infinitely. |
Giant's Belt | Morellonomicon | All spells deal burn damage and prevent healing. |
Spatula | Yuumi | You become a Sorcerer. |
Negatron Cloak | Ionic Spark | When an enemy casts a spell, they'll take damage. |
B.F. Sword | Hextech Gunblade | Heals 25% of damage dealt. |
Chain Vest | Locket of the Iron Solari | Shield units will be around you for 200 Health on combat start. |
Needlessly Large Rod | Rabadon's Deathcap | +50% AP. |
Tears of the Goddess
You'll get +20% Mana at the start of a match with the Tears of the Goddess item.
Item | Final item | Perks |
---|---|---|
Needlessly Large Rod | Hush | High chance to silence an enemy on hit. |
Recurve Bow | Statikk Shiv | Every third attack splashes 100 Magic Damage. |
Giant's Belt | Redemption | On death, heal nearby allies for 1000 Health. |
Spatula | Darkin | You become a Demon. |
Negatron Cloak | Hush | High chance to silence on hit. |
B.F. Sword | Spear of Shojin | After casting an ability, recover 15% of remaining maximum Mana per attack. |
Chain Vest | Frozen Heart | Adjacent enemies attack 20% slower. |
Tears of the Goddess | Seraph's Embrace | Regain 20 Mana after each spell cast. |
Recurve Bow
The Recurve Bow comes with +20% Attack Speed, which is handy at any level.
Item | Final item | Perks |
---|---|---|
Tears of the Goddess | Statikk Shiv | Every third attack deals 100 Splash Magical damage. |
Giant's Belt | Titanic Hydra | Attacks deal a percentage of the wearer's maximum Health per second. |
Spatula | Blade of the Ruined King | You become a Blademaster. |
Negatron Cloak | Cursed Blade | Attacks have a low chance to reduce enemy's star level by one (Shrink). |
B.F. Sword | Sword of the Divine | 5% chance each second to gain 100% Crit. |
Chain vest | Phantom Dancer | Wearer dodges all Critical Strikes. |
Needlessly Large Rod | Guinsoo's Rageblade | Attacks grant 5% Attack Speed and stacks infinitely. |
Recurve Bow | Rapid Firecannon | Wearer's attacks can't be dodged and Attack range is doubled. |
Giant's Belt
The Giant's Belt perk gives you an extra 200 Health - pretty sure we don't need to explain the value of that one.
Item | Final item | Perks |
---|---|---|
Tears of the Goddess | Redemption | On death, heals nearby allies for 1000 Health. |
Recurve Bow | Titanic Hydra | Attacks deal 10% of the wearer's maximum HP as bonus Splash damage. |
Spatula | Frozen Mallet | You become Glacial. |
Negatron Cloak | Zephyr | On Combat start, banish an enemy for five seconds. |
B.F. Sword | Zeke's Herald | Allies around you on Combat start gain 10% Attack Speed. |
Chain Vest | Red Buff | Attacks burn for 2.5% maximum Health. Burned units can't heal. |
Needlessly Large Rod | Morellonomicon | Spells deal Burn damage and prevent healing. |
Giant's Belt | Warmog's Armor | Regenerate 3% Health per second. |
Spatula
The majority of Final Items for the Spatula create Champions of different origins or class.
Item | Final item | Perks |
---|---|---|
Tears of the Goddess | Darkin | You become a Demon. |
Recurve Bow | Blade of the Ruined King | You become a Blademaster. |
Giant's Belt | Frozen Mallet | You become Glacial. |
Negatron Cloak | Runaan's Hurricane | Attack two extra targets and each attack deals 50% more damage. |
B.F. Sword | Youmuu's Ghostblade | You become an Assassin. |
Chain Vest | Knight's Vow | You become a Knight. |
Needlessly Large Rod | Yuumi | You become a Sorcerer. |
Spatula | Force of Nature | Wearer does not count against the unit cap. |
Negatron Cloak
The Negatron Cloak provides you with +20 Magic resist.
Item | Final item | Perks |
---|---|---|
Tears of the Goddess | Frozen Heart | Adjacent enemies lose 20% Attack Speed. |
Recurve Bow | Cursed Blade | Attacks have a low chance to reduce enemy's star level by one (Shrink). |
Giant's Belt | Red Buff | Attacks deal 10% Burn damage. |
Spatula | Knight's Vows | You become a Knight. |
B.F. Sword | The Bloodthirster | 50% Lifesteal. |
Chain Vest | Thornmail | Reflect 35% of damage taken. |
Needlessly Large Rod | Ionic Spark | Whenever an enemy casts a spell, they'll take 200 damage. |
Negatron Cloak | Sword Breaker | Attacks have a chance to disarm. |
B.F. Sword
The B.F. Sword also comes with +20 Attack Damage.
Item | Final item | Perks |
---|---|---|
Tears of the Goddess | Spear of Shojin | After casting an ability, recover 15% of remaining maximum Mana per attack. |
Recurve Bow | Sword of the Divine | 5% chance each second to gain 100% Crit. |
Giant's Belt | Zeke's Herald | Adjacent allies gain +10% Attack Speed. |
Spatula | Youmuu's Ghostblade | You become an Assassin. |
Negatron Cloak | The Bloodthirster | 50% Lifesteal. |
Chain Vest | Guardian Angel | Revive with 500 HP. |
Needlessly Large Rod | Hextech Gunblade | Heal 25% of damage dealt. |
B.F. Sword | Infinity Edge | Critical Strike Damage in increased by 100%. |
Chain Vest
The Chain Vest will provide you with +20 Armor.
Items | Final item | Perks |
---|---|---|
Tears of the Goddess | Frozen Heart | Adjacent enemy's Attack Speed reduce by 20%. |
Recurve Bow | Phantom Dancer | You'll dodge all Critical Strikes. |
Giant's Belt | Red Buff | Attacks deal 10% Burn damage. |
Spatula | Knight's Vow | You become a Knight. |
Negatron Cloak | Sword Breaker | Attacks have a chance to disarm the enemy. |
B.F. Sword | Guardian Angel | Revive with 500 HP. |
Needlessly Large Rod | Locket of the Iron Solari | Shields units around you for 200 Health on Combat start. |
Chain Vest | Thornmail | Reflect 35% of damage taken. |
And that's your lot. As Teamfighter Tactics is still in its Open Beta phase, item names and perks could change, so check back regularly for updates.