Skip to main content

Talking Darkest Dungeon and Darkest Dungeon 2 With Red Hook Studios

AXE OF THE BLOOD GOD | A special midweek interview with the creators of one of our favorite RPGs!

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

I really enjoyed Darkest Dungeon when it came out a couple years ago, so when Darkest Dungeon 2 was announced recently, I knew had to get the folks from Red Hook Studios back on the pod [download link here].

Tyler Sigman and Chris Bourassa join me to talk about how Darkest Dungeon has improved since launch, the creation of its characters, and its somewhat troubled ports. Along the way, they sprinkle in some new insight about Darkest Dungeon 2, including how it will tackle the story this time around (it sounds like narrative will take center stage in a much more meaningful way this time around). Check it out!

Want to join in the conversation? Leave a comment and we may read it on the show! And don't forget to subscribe to the Newsletter of the Blood God for weekly thoughts on the world of RPGs.

Where to find us (Subscribe, rate, and review!)

Show Description

In a special interview episode of Axe of the Blood God, Kat sits down with Red Hook Studios developers Chris Bourassa and Tyler Sigman to talk about the making of Darkest Dungeon, the creation of its iconic characters, and its troubled ports to other platforms. Along the way, she gets some fresh insight into Darkest Dungeon 2, including how Red Hook Studios intends to tackle the story behind its growing universe.

Music from Axe of the Blood God is courtesy of Lena Raine, composer of Celeste. I also use music from the RPG Music Pack over at rpgmaker.net. Check it out!

Watch on YouTube

Read this next