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Outta This World Fallout co-creator Tim Cain shows off the remarkable The Outer Worlds demo that got the publisher thumbs up only a year into development
There are a few more bald blokes than we got in the final game, but you can definitely see the vision in what became the Roseway level.
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Fresh Challenges If Fallout's co-creator was to work on the series again, there's one key question he'd want answered first
"If you don't have an immediate answer, if you have to go 'Well, I don't know, we may put in a new perk', I'm probably not interested."
The Outer Worlds Spotlight
The Outer Worlds Feed
News
There are a few more bald blokes than we got in the final game, but you can definitely see the vision in what became the Roseway level.
News
"If you don't have an immediate answer, if you have to go 'Well, I don't know, we may put in a new perk', I'm probably not interested."
News
Tim Cain is on hand to help Obsidian avoid the “huge, huge chasms” of RPG development.
News
Head back to space with updated style.
News
Obsidian's next big game, Avowed, looks to be a mishmash of ideas from a number of big RPGs.
News
More resources doesn't mean Feargus Urquhart wants giant teams.
Article
It's the difference between building a sandbox and building an RPG.
News
On USG's Axe of the Blood God podcast, Leonard Boyarsky sheds some light on how Outer Worlds for Switch came about.
Article
Leonard Boyarsky and Tim Cain share the syllabus for their new RPG.
Guide
Here's how to respec your character skills in The Outer Worlds.