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Steam makes it "very hard for people to pirate", says Valve

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Image credit: VG247

Speaking at last night's Steam Cloud announcement event at Valve's US offices, Gabe Newell said Steam itself was a great motivator for people to buy the games they want to play.

"We've got great facilities that make it very hard for people to pirate," he said.

"And more importantly, the service value of having an ongiong relationship with us is high enough that it causes people to not be very interested in piracy. It's a dangerous thing to pirate one of our games because later on, when we catch you, you lose all your games, or you can't play multiplayer."

You can read a live-blog of the announcement of Steam Cloud - a system that remotely backs up saved data and configuration of Steam games onto remote servers - over at RPS.

Thanks, Eurogamer.

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Patrick Garratt avatar
Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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