Did you hear the one about the shark in the Starfield elevator?
It's a feature, not a bug.
There was apparently one bug in Starfield that Bethesda head of publishing Pete Hines wanted left in the game.
For the most part, bugs are generally something you wouldn't want to find in your video games, primarily because they can either take you out of the experience, or even outright ruin your game. Bethesda is known for their bugs, though, often because of how silly they are. Hines thinks that Starfield bugs are all part of the experience, and in a recent interview with GamesIndustry.biz, he even detailed one particular bug that he wanted left in the game.
"On Neon, a planet covered entirely in water with a city that sits on top of it, we had a bug where a shark was able to get on an elevator," Hines said of the bug. "Then the elevator doors would open on a street level and the shark would come sliding out – everybody screams and starts running in every direction. I'm laying into it with weapons, people are screaming and guards are running. I said: 'Do not take this bug out of the game!' I'm almost positive they did but I love that stuff."
Personally speaking, I think Hines is absolutely correct, and the bug should have been left in there. Sure, it's probably a little goofy, even for a Bethesda game, but you'd think this would happen on a water covered planet at least once, no? I guess having a bug like that in the game would kind of go against Bethesda's idea that not every planet has to be Disney World, even if it is just one little bug.
Starfield might be a worse game without sharks in elevators, it doesn't mean it's a bad game. Our Starfield review did give the game a 4/5 after all (no, it wasn't docked a star because of a lack of shark focused bugs).
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