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Stardew Valley patch 1.5.4 fixes some lingering issues

The latest Stardew Valley patch has arrived on PC, and is coming to consoles soon.

Stardew Valley patch 1.5.4  is now available and fixes some lingering issues from the 1.5 updates released in December.

It also makes slight adjustments to the game. ConcernedApe said in a blog post that this will hopefully be the last bug fix patch necessary for 1.5.

The patch is now in certification for consoles and is expected to be released later this month or in early February.

You can look over the patch notes below.

Stardew Valley 1.5.4 Patch

Changelog (w/ Spoilers):

  • Adjusted the logic for checking for Perfection so that it accounts for games where the farm switched to the Joja route partway through a Community Center playthrough.
  • Lucky Rings no longer lose their luck bonus overnight.
  • Fixed an issue where fishing with multiple rods in your inventory after catching a treasure could cause your character to softlock when casting from a different rod. This was the cause of the fishing rod softlock next to Willy’s house and during the Festival of Ice.
  • Pam no longer visits the Island Resort on Sandy’s birthday.
  • Fixed a rare crash that could occur when watching an event in multiplayer as the clock hits midnight/1:00 AM.
  • The sound of fiber crops being harvested can no longer be heard if you are in another area.
  • The Stardew Valley Fair shop no longer sells multiples of the randomly chosen items. Tea Sapling has also been replaced by Triple Shot Espresso.
  • Qi Challenge and Special Order related items are now properly removed from both Marlon’s Item Recovery Service, and items requested to be recovered are now removed from the mailbox once the quest expires.
  • Fixed an exploit where entering the Skull Caves would immediately unlock all 120 floors on the elevator.
  • Fixed a rare instance where a charged Hoe could dislodge a nonempty chest and destroying its contents if it was placed in a specific configuration next to other chests.
  • Fixed an issue where the buttons in the Calico Jack and Calico Spin minigames wouldn’t respond to controller input if the UI Scale setting didn’t match Zoom Level setting.
  • Bombing certain floor tiles in the Quarry mine area no longer spawns items.
  • You can no longer collect Golden Coconuts from Palm Trees in the Desert.
  • You can no longer interact with objects while warping using the Scepter of Return.
  • You can no longer place and retrieve certain wallpapers in chests to obtain a Lost Book.
  • Trees no longer grow on top of placed furniture items.
  • Fixed a minor graphical inconsistency with the quality indicator on procedurally colored objects such as flowers.
  • Fixed a formatting issue with Leo’s first event in the Korean localization, preventing the event from completing.
  • The Special Order board is no longer invisible during summer in the Korean localization.
  • Various localization corrections.

 

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