Arkham City "five times bigger than Arkham Island"
Rocksteady boss Sefton Hill has said that the locale footprint of Arkham City in Batman: Akrham City is "five times bigger" than Arkham Asylum's Arkham Island.
But in an interview with GameSpot, Hill said that the developer wasn't going large just for fun.
"The footprint of Arkham City is about five times bigger than Arkham Island, but our primary intention was never to create a bigger gameworld just for the sake of it," he said.
"In Batman: Arkham Asylum, we really focused our effort on creating an intense, pressure-cooker atmosphere by locking Batman in the madhouse and allowing The Joker to turn up the heat.
"In Arkham City, we want to take that attitude to the next level, so we created an experience in which gamers will have a huge amount of navigational freedom, but they will also feel the extreme pressure of the challenges that they face.
"Players will be able to go anywhere at any time, but will always have a clear idea of where they are needed most"
"Players will be able to go anywhere at any time, but we have made sure that players will always have a very clear idea of where they are needed most if they want to just stick to the core narrative path of the game. Explore the streets of Arkham City, and you will find many side missions, secrets, and street brawls, so players won't find it difficult to get into some trouble if that's what they are looking for."
GS also has a couple of new screens of the game as well as a promo poster of Two-Face. CVG has its own promo poster of other villain Hugo Strange and another new screen.
Batman: Arkham City releases this fall for PS3, 360 and PC.