Pokemon Sword & Shield TR list: every Technical Record move teaching item in the game
All-new to Pokemon Sword & Shield are Technical Records - TRs for short - though these new items are actually a little familiar, as our complete TR List shows.
Typically in Pokemon games, you can teach your Pokemon moves that they don't learn 'naturally' through the level up process through the use of TMs, also known as technical machines. TMs used to be one-time-use items, but a few games ago the team at Game Freak decided to go easy on Pokemon fans and made the items - at last - unlimited usage. Once you got a TM, you could use it as many times and on as many Pokemon as you liked. Teaching moves this way is useful for building out a Pokemon's move set to go against the grain and cover various strengths and weaknesses as shown on the type chart.
They're going back on that a little with Sword & Shield, however - TMs still exist and are multiple-use, but now we've got TRs. Technical Records are functionally the same item, and serve to teach a Pokemon a new move, often one that they can't learn naturally, but TRs are back to being one-time use. If you want to teach a move multiple times, you'll need to find multiple TRs. On that topic...
How to get TRs in Pokemon Sword & Shield
If you want to get your hands on TRs, there are essentially three ways:
- Very rarely, some NPCs will hand over TRs. This varies between Sword & Shield and doesn't happen all that often.
- You can buy TRs from the Watt Trader out in the Wild Area - but the Watt Trader has an entirely random selection of TRs on any given day. Every real-world day, his selection of TRs for sale changes.
- Finally, TRs are provided as rewards for successfully winning Max Raid Battles. The TR you get will generally be of a type related to the Pokemon to beat - so if you beat a Fire Pokemon, you'll get a Fire-type TR and so on and so forth. Remember, you can tackle Max Raid Battles alone with the help of NPCs, but they'll be easiest if you take it on with others via online multiplayer.
Now that's made clear, let's get to the full TR list. Unfortunately, Sword & Shield's developers have moved a lot of staple competitive Pokemon moves from TM to TR - so those who want to put together a strong competitive team might find themselves grinding out for Watts in order to buy TRs, or Max Raid Battles to force the drop they want.
Technical Record | Type | Move Description |
---|---|---|
TR00 Swords Dance | Normal | A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TR01 Body Slam | Normal | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
TR02 Flamethrower | Fire | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TR03 Hydro Pump | Water | The target is blasted by a huge volume of water launched under great pressure. |
TR04 Surf | Water | The user attacks everything around it by swamping its surroundings with a giant wave. |
TR05 Ice Beam | Ice | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TR06 Blizzard | Ice | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TR07 Low Kick | Fighting | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
TR08 Thunderbolt | Electric | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
TR09 Thunder | Electric | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TR10 Earthquake | Ground | The user sets off an earthquake that strikes every Pokémon around it. |
TR11 Psychic | Psychic | The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. |
TR12 Agility | Psychic | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
TR13 Focus Energy | Normal | The user takes a deep breath and focuses so that critical hits land more easily. |
TR14 Metronome | Normal | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
TR15 Fire Blast | Fire | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
TR16 Waterfall | Water | The user charges at the target and may make it flinch. |
TR17 Amnesia | Psychic | The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
TR18 Leech Life | Bug | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
TR19 Tri Attack | Normal | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
TR20 Substitute | Normal | The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TR21 Reversal | Fighting | An all-out attack that becomes more powerful the less HP the user has. |
TR22 Sludge Bomb | Poison | Unsanitary sludge is hurled at the target. This may also poison the target. |
TR23 Spikes | Ground | The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
TR24 Outrage | Dragon | The user rampages and attacks for two to three turns. The user then becomes confused. |
TR25 Psyshock | Psychic | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
TR26 Endure | Normal | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TR27 Sleep Talk | Normal | While it is asleep, the user randomly uses one of the moves it knows. |
TR28 Megahorn | Bug | Using its tough and impressive horn, the user rams into the target with no letup. |
TR29 Baton Pass | Normal | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
TR30 Encore | Normal | The user compels the target to keep using the move it encored for three turns. |
TR31 Iron Tail | Steel | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
TR32 Crunch | Dark | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
TR33 Shadow Ball | Ghost | The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TR34 Future Sight | Psychic | Two turns after this move is used, a hunk of psychic energy attacks the target. |
TR35 Uproar | Normal | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TR36 Heat Wave | Fire | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. |
TR37 Taunt | Dark | The target is taunted into a rage that allows it to use only attack moves for three turns. |
TR38 Trick | Psychic | The user catches the target off guard and swaps its held item with its own. |
TR39 Superpower | Fighting | The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. |
TR40 Skill Swap | Psychic | The user employs its psychic power to exchange Abilities with the target. |
TR41 Blaze Kick | Fire | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
TR42 Hyper Voice | Normal | The user lets loose a horribly echoing shout with the power to inflict damage. |
TR43 Overheat | Fire | The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. |
TR44 Cosmic Power | Psychic | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
TR45 Muddy Water | Water | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
TR46 Iron Defense | Steel | The user hardens its body's surface like iron, sharply raising its Defense stat. |
TR47 Dragon Claw | Dragon | The user slashes the target with huge sharp claws. |
TR48 Bulk Up | Fighting | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TR49 Calm Mind | Psychic | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TR50 Leaf Blade | Grass | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
TR51 Dragon Dance | Dragon | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
TR52 Gyro Ball | Steel | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
TR53 Close Combat | Fighting | The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
TR54 Toxic Spikes | Poison | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
TR55 Flare Blitz | Fire | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
TR56 Aura Sphere | Fighting | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
TR57 Poison Jab | Poison | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
TR58 Dark Pulse | Dark | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TR59 Seed Bomb | Grass | The user slams a barrage of hard-shelled seeds down on the target from above. |
TR60 X-Scissor | Bug | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TR61 Bug Buzz | Bug | The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
TR62 Dragon Pulse | Dragon | The target is attacked with a shock wave generated by the user's gaping mouth. |
TR63 Power Gem | Rock | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
TR64 Focus Blast | Fighting | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
TR65 Energy Ball | Grass | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TR66 Brave Bird | Flying | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
TR67 Earth Power | Ground | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TR68 Nasty Plot | Dark | The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. |
TR69 Zen Headbutt | Psychic | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TR70 Flash Cannon | Steel | The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
TR71 Leaf Storm | Grass | The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
TR72 Power Whip | Grass | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
TR73 Gunk Shot | Poison | The user shoots filthy garbage at the target to attack. This may also poison the target. |
TR74 Iron Head | Steel | The user slams the target with its steel-hard head. This may also make the target flinch. |
TR75 Stone Edge | Rock | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
TR76 Stealth Rock | Rock | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
TR77 Grass Knot | Grass | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
TR78 Sludge Wave | Posion | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
TR79 Heavy Slam | Steel | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
TR80 Electro Ball | Electric | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
TR81 Foul Play | Dark | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. |
TR82 Stored Power | Psychic | The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. |
TR83 Ally Switch | Psychic | The user teleports using a strange power and switches places with one of its allies. |
TR84 Scald | Water | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
TR85 Work Up | Normal | The user is roused, and its Attack and Sp. Atk stats increase. |
TR86 Wild Charge | Electric | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
TR87 Drill Run | Ground | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
TR88 Heat Crash | Fire | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
TR89 Hurricane | Flying | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
TR90 Play Rough | Fairy | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
TR91 Venom Drench | Poison | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
TR92 Dazzling Gleam | Fairy | The user damages opposing Pokémon by emitting a powerful flash. |
TR93 Darkest Lariat | Dark | The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. |
TR94 High Horsepower | Ground | The user fiercely attacks the target using its entire body. |
TR95 Throat Chop | Dark | The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
TR96 Pollen Puff | Bug | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
TR97 Psychic Fangs | Psychic | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
TR98 Liquidation | Water | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
TR99 Body Press | Fighting | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |