Nintendo Switch (Page 95)
News
The CEO of Japanese Indie Publisher Dangen Entertainment Resigns As Allegations of Harassment Mount [Update]
Ben Judd is stepping back from the publisher he helped found, as well as his "other industry endeavors."
News
New Mortal Kombat 11 Update Will Add Krossplay For PS4 and Xbox One [Update]
The Kombat arena seems to be expanding.
Article
For Axiom Verge's Creator, the Switch Was a "Natural Platform" For the Sequel
Thomas Happ answers our most pressing questions about today's announcement.
Article
Assassin's Creed: The Rebel Collection Shows the Series Can Shine on Switch
This great collection highlights a potential direction for the Assassin's Creed franchise.
Article
8 of the Best New Pokemon in Sword and Shield, From Polteageist to Grapploct
Eight of our favorite new monsters from Pokemon Gen 8.
Review
Shovel Knight: King of Cards Review: This Crown Belongs to Another
King of Cards is the most ambitious Shovel Knight game to date, but it's not quite the best.
Review
Shovel Knight Showdown Review: A Sneaky Contender for 2019's Best Party Game
An excellent arena battler that transcends Shovel Knight's boundaries in unexpected ways.
Article
The Making of Shovel Knight: Specter of Torment, Part 1: The Plan
In the first part of this Shovel Knight deep dive, Yacht Club Games explains the planning process behind Specter of Torment.
Article
The Making of Shovel Knight: Specter of Torment, Part 4: The Subtle Art of Backgrounds
In the penultimate entry, Yacht Club Games talks about the small but important details that can make the difference in a level.
Article
The Making of Shovel Knight: Specter of Torment, Part 5: Fin
Yacht Club Games concludes their deep dive into Specter of Torment's design!
Article
The Making of Shovel Knight: Specter of Torment, Part 3: Our Favorite Secrets and More
Yacht Club shares their favorite secret areas; the art of positioning health pickups, and more.
Article
The Making of Shovel Knight: Specter of Torment, Part 2: Froggy Foreshadowing
Yacht Club Games explains the art of spacing, enemy placement, and more as it delves still further into the making of Specter of Torment.
News
The Game Awards Has Around 10 New Games and Projects to Reveal
It'll run for almost three hours, too.
Article
Catching Up With Kawazu: The Legendary RPG Developer Talks SaGa and Why We Shouldn't Call Everything an RPG
SaGa series Director Akitoshi Kawazu and Producer Masanori Ichikawa talk to us about the series' revival in the West, Final Fantasy Legend, and the industry's tendency to call everything an "RPG."
Article
Nintendo Needs to Actually Support Its Games For Longer Than a Year
Smash benefits from healthy ongoing support, but where is the love for the rest of Nintendo's games?