PlayStation Vita (Page 3)
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From PS1 to PS5: A Brief History of the PlayStation Logo
The PS5's new logo isn't groundbreaking, but there's value in sticking to what works.
Article
The Making of Shovel Knight: Specter of Torment, Part 4: The Subtle Art of Backgrounds
In the penultimate entry, Yacht Club Games talks about the small but important details that can make the difference in a level.
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Catching Up With Kawazu: The Legendary RPG Developer Talks SaGa and Why We Shouldn't Call Everything an RPG
SaGa series Director Akitoshi Kawazu and Producer Masanori Ichikawa talk to us about the series' revival in the West, Final Fantasy Legend, and the industry's tendency to call everything an "RPG."
Article
How Shovel Knight: Treasure Trove Went From Minor DLC to a Collection Built to Last
Yacht Club Games recounts the evolution of Shovel Knight's ambitious collection.
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Stardew Valley's Creator on Self-Publishing, the "Everything" Update, and His Future as a Solo Developer
Talking to Eric "ConcernedApe" Barone about the future of the popular farming sim.
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What's Your Favorite Fighting Game of All-Time?
COMMUNITY QUESTION | Let's celebrate Evo 2019 by talking about our favorite fighting games.
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What's Your Most Outlandish E3 2019 Prediction?
COMMUNITY QUESTION | It's time to predict things that will most definitely not happen at this year's E3.
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Shakedown: Hawaii Developer Brian Provinciano Still Loves Making Oddball Ports, Even If It Makes His Life More Complicated
From MS-DOS to PSP, we look back on Retro City Rampage and Shakedown: Hawaii's peculiar port history with developer Brian Provinciano.
Article
Shovel Knight's Plague of Shadows DLC is Great (and Free)
Playing as Plague Knight brings a new and hilarious perspective to Yacht Club's already excellent adventure.
Article
The Best Version of Every Final Fantasy Game
Some Final Fantasy games have remakes of their remakes. What's the definitive version of each single-player mainline installment? Let us help you.
Guide
The 50 best RPGs ever
Article
How Hotline Miami is Like BDSM
Eurogamer's Ed Smith explores the strange, cruel world of Dennaton's brutally violent hit, recently released for PS3 and Vita.
Article
The Final Fantasist: A Conversation With Yoshitaka Amano
COVER STORY: The artist who has given life to so many Final Fantasy games speaks about his inspirations, the difference between fine and commercial art, and his current projects.
News
PS Vita Production in Japan Will End in 2019, No Successor Planned
Vita means...well, you know.