News Gears 2: "It's a perfect example of playing through an interactive movie," says Bleszinski Sept. 29, 2008 Patrick Garratt
News Bleszinski on Gears 2's vehicles: "If people want a tank, just give them a tank" Sept. 29, 2008 Patrick Garratt
News Bleszinski on PS3: "I hate the f**king controller, I love the Blu-ray player" Sept. 29, 2008 Patrick Garratt
News Gears 2: Server host advantage is "reduced," not eradicated, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: "Predator" locust has dual chainsaws, is "bad motherf**ker" Sept. 29, 2008 Patrick Garratt
News Bleszinski on Unreal Engine 3: "Every single thing we have we share with our licensees" Sept. 29, 2008 Patrick Garratt
News Gears 2: Colour palette restriction claim isn't valid, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: "Risks" in narrative are first for videogames, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: Campaign and story were primary focus for improvement, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: 'Bigger, better, more badass' thing: it was marketing speak, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: Extra colour doesn't mean game looks like "Care Bears and rainbows and unicorns," says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: Much of Gears 1 setting inspired by London architecture, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2 is "85/90%" complete and "bats**t insane," says Bleszinski Sept. 2, 2008 Patrick Garratt
News Bleszinski: "If I had a nickel for every time I was called a fag on the internet, I could retire" May 22, 2008 Patrick Garratt