"People will get better at using VR," says Yoshida
Virtual reality will soon be second nature to gamers, according to SCE Worldwide Studios boss Shuhei Yoshida.
PlayStation is embracing VR with project Morpheus, and Yoshida isn't worried about whether gamers will be able to handle the genuinely weird feeling of head-tracking displays, which causes motion sickness in some users.
"The good thing is people will get better at using VR experiences as they use it more," he told GamesIndustry.
"I couldn't play Doom when it came out but now I can play an FPS, people get used to it. The same things will happen but the danger is that the first time people try it is the most sensitive time.
"It's really crucial that devs do play tests with people who never tried VR. That's how we have to share our knowledge and know how and extend some support."
Yoshida's comment followed discussion on what kind of support Sony is extending to potential virtual reality developers. The executive said that it's super important Sony ensures Morpheus games won't make people nauseous.
"That's the one single important thing we need to work more closely with devs on than we do with console games," he said.
"Everyone goes through this learning process, including our own first party teams. The simplest thing that the developers implement may make you totally crazy sick, like sudden camera movement, so even devs working for years on VR still have that.
"The danger is that people get acclimatised, you get used to using Morpheus or using VR so devs use it everyday, they have no idea what they're making would do to other people. It's a danger."
As well as Sony's Morpheus, launching in 2016, there are several VR headsets on the way to consumers. The Oculus Rift releases early next year, and Oculus has also teamed up with Samsung to develop the Gear headset. Steam's official VR partner is the HTC Vive in conjunction with Valve's Lighthouse tech. Starbreeze has produced a Walking Dead demo for its StarVR headset. Heck, thanks to Google Cardboard you can make your own Cardboard VR headset at home. I honestly think it's happening, y'all.