Nexuiz Xbox 360 servers closed as second THQ auction looms
Nexuiz developer Illfonic has closed its Xbox 360 servers as the second THQ asset auction looms closer. The auction will take place on April 15th and will determine the game's ultimate fate. The PC build is unaffected.
You can check out all the details of the next THQ auction here to get up to speed on the matter. I recommend that you do, as a lot of licenses could change hands, including Red Faction and Darksiders. It will be interesting to say the least.
Illfonic will continue to run the PC version of Nexuiz as it owns the servers. However, the Xbox 360 build will close as its servers were run by THQ.
The closure was announced on the Nexuiz Facebook page, followed by a post explaining the matter:
"As some of you know, the Xbox Servers are now offline. It was fun while it lasted on there and we are glad you guys enjoyed the game! Unfortunately, the Xbox Servers were controlled by THQ and in the current state, cannot be maintained anymore. Since the PC servers are different and can be controlled 100% by IllFonic, they will remain online and functional. Thanks!"
The post is followed by both disappointed and rather angry posts from players. In response to Illfonic possibly buying back the game's Xbox 360 servers at the THQ auction, the developer published another post.
"It certainly is a possibility. Unfortunately, at this time we just cannot justify the cost.
"Anyone who buys Nexuiz on XBLA would be sending money to THQ, not IllFonic, so we wouldn't be getting any money to help with the server costs (which are really pricey). The PC costs are next to nothing outside of our daily operating costs, so it isn't an issue for us to keep it running.
If anyone has any complaints about getting points back/etc. they need to bring that up with THQ and not IllFonic - we don't have any control over that kind of stuff. Nexuiz should be removed from the XBLA store soon (if it hasn't already)."
What do you make of the above? Should Illfonic suffer because of THQ's predicament? Let us know below.
Thanks Eurogamer.