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League of Legends update 3.7 rolls out today, full patch notes inside

League of Legends developer Riot Games will by throwing out another update to its mega-popular MOBA game, and it's another big one, starting with tweaks to Caitlin, and changing up much more.

MP1st reports that new champion Aatrox has yet to enter beta testing, so he isn't included in the patch, and that one big change is that players will be able to create custom item sets for their champions.

Here are the patch notes in full:

Akali

Twilight Shroud

  • Now grants vision in the area of effect

Shadow Dance

  • Essence of Shadow charge time reduced to 30/22.5/15 seconds from 35/25/15

Caitlyn

  • Base attack speed reduced to 0.625 from 0.668
  • Attack speed per level increased to 4% from 3%

Headshot

  • No longer gains stacks when attacking structures

Cassiopeia

Twin Fang

  • Now counts as a single target spell for the sake of items like Rylai’s Crystal Scepter

Diana

Moonsilver Blade

  • Damage reduced to 20/25/30/35/40/50/60/70/80/90/105/120/135/155/175/200/225/250 (+0.6 Ability Power) from 20/25/30/40/50/65/80/95/110/125/140/155/175/195/215/240/265/290 (+0.6 Ability Power)
  • Range of the cleave behind Diana reduced

Pale Cascade

  • Total damage changed to 66/102/138/174/210 from 60/105/150/195/240
  • Shield reduced to 40/55/70/85/100 (+0.3 Ability Power) from 55/80/105/130/155 (+0.45 Ability Power)
  • The second application of the shield now stacks with the first shield instead of replacing it

Elise

Skittering Frenzy

  • Ability Power ratio increased to 0.04 from 0.02

Spider Form

  • No longer grants bonus Armor and Magic Resist

Jarvan IV

Demacian Standard

  • Vision radius of the Standard reduced to 700 from 850

Karma

Inner Flame

  • Mantra Bonus – Soulflare
  • Slow area now spawns directly under the primary target

Miss Fortune

Impure Shots

  • Passive
  • Max stacks increased to 5 from 4
  • Damage per stack reduced to 4/6/8/10/12 from 6/8/10/12/14

Mordekaiser

  • Recommend items updated

Nami

  • Basic Attack Missile Speed increased to 1500 from 1350

Surging Tides

  • Bonus Movement Speed increased to 40 from 30

Aqua Prison

  • Stun duration increased to 1.5 seconds from 1.25

Nunu

Consume

  • Damage increased to 600/700/800/900/1000 from 500/600/700/800/900
  • Healing reduced to 90/130/170/210/250 from 125/180/235/290/345
  • Healing ratio reduced to 0.75 from 1.0
  • Consume now grants bonuses for 120/150/180/210/240 seconds based on the type of monster consume was used on:
  • Golem-type monsters grant 10% increased size and maximum Health
  • Lizard-type monsters grant Nunu’s attacks and spells additional magic damage equal to 1% of Nunu’s maximum Health
  • Wraith or Wolf-type monsters grant 15% movement speed for 3 seconds after Nunu kills a unit

Quinn

Vault

  • Fixed a bug where Vault failed to interrupt targets that were immune to slows

Rammus

Puncturing Taunt

  • Can no longer target minions

Rumble

Flamespitter

  • Damage decreased to 75/135/195/255/315 (+1.0 Ability Power) from 90/160/230/300/370 (+1.35 Ability Power)
  • Danger Zone damage bonus increased to 50% from 25%

Electro-Harpoon

  • Damage decreased to 45/70/95/120/145 (+0.4 Ability Power) from 55/85/115/145/175 (+0.5 Ability Power)

Syndra

Scatter the Weak

  • Improved detection of Dark Spheres at longer ranges

Twisted Fate

Pick a Card

  • Blue card now restores 50/75/100/125/150 Mana instead of 26/39/52/65/78 (+0.6 total Attack Damage)

Stacked Deck

  • No longer grants Cooldown Reduction
  • Bonus Attack Speed increased to 10/15/20/25/30% from 3/6/9/12/15%

Destiny

  • Cooldown increased to 180/150/120 seconds from 150/135/120
  • Tooltips updated

Udyr

Tiger Stance

  • Fixed a bug that caused Tiger Strike to only apply in the first 5 seconds of the stance

Varus

  • Base Movement Speed reduced to 330 from 335

Piercing Arrow

  • Minimum damage increased to 10/47/83/120/157 from 10/43/77/110/143
  • Maximum damage increased to 15/70/125/180/235 from 15/65/115/165/215
  • Improved hit detection at the end of the missile

Hail of Arrows

  • Damage reduced to 65/100/135/170/205 from 65/105/145/185/225

Chain of Corruption

  • Improved hit detection at the end of the missile

Warwick

Infinite Duress

  • Channel time reduced to 1.5 seconds from 2.1 (the target is still suppressed for the full 1.8 seconds)
  • Infinite Duress now always places Warwick in front of the target rather than a random spot around the target

Zac

  • Base Health Regen reduced to 7.0 from 12.5

Let’s Bounce!

  • Damage reduced to 140/210/280 from 160/240/320
  • Fixed a bug where Let’s Bounce! was applying a 0.25 Ability Power ratio on every bounce rather than 0.4 on the first bounce, halved on subsequent bounces
  • Tenacity reduced to 50% from 75%

Zed

Razor Shuriken

  • Damage dealt to secondary targets reduced to 45/69/93/117/141 (+0.6 bonus Attack Damage) from 60/92/124/156/188 (+0.8 bonus Attack Damage)

Living Shadow

  • Vision radius of the Shadow reduced to 700 from 1300

Shadow Slash

  • Cooldown increased to 4 seconds from 3

Zyra

  • Thorn Spitter and Vine Lasher plants now correctly display their bonus damage from Ability Power
  • Thorn Spitter and Vine Lasher plants now benefit from Banner of Command’s minion damage aura

Items

Mana Manipulator

  • Recipe changed: Faerie Charm + 120 gold = 300 total gold
  • Mana Warp Passive Aura reduced to 5 Mana Regen per 5 seconds from 6

Mikael’s Crucible

  • Recipe changed: Philosopher’s Stone + Chalice of Harmony + 920 gold = 2500 total cost
  • Grants 7 Health Regen per 5 seconds from 0
  • Grants 18 Mana Regen per 5 seconds from 9
  • No longer grants Mana
  • Active Heal changed to “Heals for 150 + 10% of the target’s Maximum Health” from “Heals for 150 + 15% of the target’s Missing Health”, Cleanse effect unchanged
  • Active travel time changed to 0.2 seconds from variable with distance
  • Fixed an issue with the hit effect particle

Shard of True Ice

  • Total cost reduced to 1600 gold from 1700
  • Mana Warp Passive Aura reduced to 5 Mana Regen per 5 seconds from 6

Summoner’s Rift

Caster Minions

  • Base Attack Damage reduced to 23 from 25

Howling Abyss

  • High Winds duration and intervals tweaked to match the pace of the music
  • Statue destruction algorithms tweaked to become more consistent throughout the match

Game Interface

Loss of Control UI

  • Loss of control indicators now appear underneath a player’s nameplate when the player’s champion is afflicted by a crowd control effect
  • A unique icon is displayed for each type of effect, and a shrinking progress bar indicates time remaining on the effect
  • When multiple, unique crowd control effects are active:
  • An additional icon is displayed for each unique effect type
  • The progress bar represents whichever effect has the longest remaining duration
  • Icons are removed as their associated effect type becomes inactive
  • Indicators are visible to the afflicted player, that player’s team and the player who inflicted the crowd control effect

Co-op vs. AI

  • Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award more IP/XP than intended for games under 20 minutes
  • Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award less IP/XP than intended for games over 20 minutes

League System

  • Fixed a number of cases where icons on the league view were not showing up correctly
  • General

Custom Item Sets

  • Custom item sets can now be created and edited in the summoner profile.
  • Saved item sets appear as an option in the Recommended tab of the in-game item shop
  • Item sets can be associated with a specific champion, multiple champions or all champions
  • Item sets can be associated with a specific map, multiple maps or all maps
  • Silence, Taunt, Stun, Fear and Suppress effects have been updated with a new, consistent visual
  • Karthus’ Requiem should no longer have a major FPS performance hit across all maps.
  • Rerolls in the ARAM queue will now prefer champions not being played by a member of the other team.
  • The ‘Random Champion’ option is no longer available in ranked game champion select.
  • Players who fail to connect to the game will now be granted the same bonus Magic Resistance/Armor that disconnected players receive.
  • Fixed a bug with certain AMD Radeon video cards when playing Dominion.
  • Players may now disable moving their champion via right-clicking on the minimap in the options menu.
  • Logitech G-Key, LED, and LCD technologies are now supported.
  • Fixed: Players joining private custom games in the PvP.net client were not able to submit passwords using the Enter key.
  • Adobe AIR no longer uses the Debug Launcher and has been updated to version 3.7. This should result in increased client stability.

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