Kojima Productions celebrates fifth anniversary, but didn't announce Death Stranding for PS5
And there wasn't any word about the developer's second project, either.
It's been five years since Hideo Kojima set out with this version of Kojima Productions and the studio has been celebrating on social media.
In a series of posts on Twitter, the developer shared a video featuring staff showing the palms of their hands, likely because, well, four fingers and a thumb makes five, but there's no doubt some hidden layer of symbolism in this gesture.
That's on top of Kojima Productions launching some brand new merchandise to celebrate this milestone.
One thing that wasn't part of the celebration was a PlayStation 5 version of Death Stranding, something that some fans had been speculating might appear as part of this event. The title can already be played on PS5 thanks to Sony's backwards compatibility, but a version that makes a wealth of improvements to the PlayStation 4 game is certainly possible.
Kojima Productions also didn't share any news about its second project. In October it emerged via audio director Ludvig Forsell that the studio was working on a brand new game. The developer is also looking to fill a number of new roles for this project.
"Thanks to the fact that we walked upright, we had both hands free. As a result, tools were born, we evolved, and games were born. The palm can be used to grasp important things, but it can also be used as a fist to keep people away," studio founder Hideo Kojima wrote on Twitter in his ever-opaque style as part of the celebration.
"It is difficult to touch each other directly now, but as long as people do not give up on progress, the world will continue to be connected."
This new version of Kojima Productions was set up at the end of 2015 with the backing of Sony Interactive Entertainment. This followed Kojima's rather dramatic exit from Japanese publisher Konami, with the two parties falling out over Metal Gear Solid 5: The Phantom Pain.
The studio's debut project, Death Stranding, launched on PS4 in November 2019, before coming to PC in July of this year. In our review, VG247 described the game as "interesting, very pretty but also incredibly dull."