iPhone specs compare favourably to DS and PSP
A spec comparison between iPhone and its new gaming handheld rivals has been published, showing that the Apple device stacks up extremely well in the hardware department when placed side by side with DS and PSP.
Although Wedbush Morgan’s Michael Patcher reckons iPhone is not a viable gaming platform, several high profile developers and publishers such as Gameloft, Team17 and EA (Spore) seem to think the device has a future as a portable gaming device.
Check out the specs after the link.
By Mike Bowden
Apple iPhone: Mid 2007
- Samsung ARM SoC 620 MHz 1176 running at 412 Mhz + PowerVR MBX
- 3D GPU
- 128MB RAM
- 8 or 16GB Flash storage
- 320×480 3.5” display with finger multitouch input
- Accelerometers for direct physical control
- 2 Megapixel camera
- Quad band GSM + EDGE
- WiFi 802.11 b/g
- BlueTooth 2.0 EDR
Nintendo DS: Late 2004
- 67 MHz ARM 946E-S (N-Gage processor) + 33 MHz ARM7TDMI (same processor as the original iPods)
- 4MB RAM
- 256KB Flash + cartridge storage
- Dual, 256×192 3“ displays; one is stylus touch sensitive
- No accelerometers
- No camera
- No mobile radio
- WiFi 802.11b/g
- No Bluetooth
Sony PSP: Late 2004
- 333 MHz MIPS R4000 CPU + GPU with 2 MB onboard VRAM running at 166 MHz
- 32 MB main RAM (new models expanded to 64MB), and 4 MB embedded DRAM.
- MemoryStick storage, UMD media
- 480×272 (368×207 usable for video); no touch screen features
- No accelerometers
- No camera
- No mobile radio
- WiFi 802.11b
- No Bluetooth