Halo 4: large weapon balancing patch drops June 3, all changes inside
Halo 4 developer has been working on a large weapon re-balancing update that will level the playing field. The patch will drop this Monday, June 3 and we've got all the changes listed here.
The update is in response to an over-reliance on the DMR, and it impacts many held and vehicle weapons in the game. This is a biggie people.
Here are the patch notes listed by weapon:
Battle Rifle:
- The Battle Rifle damage has been increased. The Battle Rifle is now capable of killing in four bursts.
- The Battle Rifle rate of fire has been slightly decreased.
- The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.
- Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).
Carbine:
- The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds.
- The Carbine accuracy has been increased (projectile spread decrease).
- The Carbine red reticle range has been decreased.
LightRifle:
- The LightRifle zoomed rate of fire has been increased.
- The LightRifle un-zoomed rate of fire has been slightly decreased.
- The LightRifle red reticle range has been increased to match the updated DMR range.
DMR:
- The DMR red reticle range has been slightly decreased.
Assault Rifle:
- The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
- The Assault Rifle auto-aim angle has been reduced.
- The Assault Rifle projectile spread has been decreased.
Storm Rifle:
- The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
- The Storm Rifle auto-aim angle has been reduced.
- The Storm Rifle projectile spread has been decreased.
Suppressor:
- The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
- The Suppressor auto-aim angle has been reduced.
- The Suppressor projectile spread has been decreased.
SAW:
- The damage has been increased to maintain double the damage-per-second of the Assault Rifle.
Magnum:
- The damage has been slightly increased. The Magnum is still capable of killing in six rounds.
Warthog:
- The damage has been increased on both the Mantis and Warthog Chain Gun.
What do you make of the changes above?
Thanks MP1st.