You could earn a portion of Godus's revenues by defeating the god of gods
Curiosity winner Bryan Henderson is the current beneficiary of a slice of Godus's sales revenue - but he won't keep this privilege forever.
A portion of revenue earned from sales of the PC version of Godus and the microtransactions in the recent free mobile port are being set aside for Henderson, who opened the Curiosity cube and won the chance to be the god of gods in Godus.
Speaking to PocketGamer, 22 Cans and industry legend Peter Molyneux said the money is accruing but hasn't been paid out to Henderson yet. More interestingly for us, we have a chance to get a slice too.
Henderson will have six months as the god of gods once Godus's multiplayer goes live, and any money earned during his reign will remain his. Should he then be deposed, the revenue slice will begin accruing for the new champion - and so on down the line of battling gods, meaning every players has a chance to take some of the cash.
"Any money that we make on Godus, you will share some of that," Molyneux said.
At present, Henderson's tasks aren't onerous, but when the god sim's multiplayer comes online things are going to change.
"We are hopefully switching that on in the next month or so," Molyneux said.
"It's a very difficult feature to get right because what we're trying to do is make an entire persistent planet and that means that it's got to be totally robust before we do that."
Once the multiplayer comes online, Henderson will act as a kind of tie breaker.
"There's a feature that we haven't rolled out yet called commandments where your followers will come and ask you for your guidance on something," Molyneux explained.
"A classic example of this: should women stay at home and look after the family, or should it be down to men, or should it be equally shared? When you make that decision you'll see what percentage of players chose each decision and if there's a clear majority that becomes the default behaviour through everyone's worlds. Unless you override it as a god.
"Now if there's a tie that's what the god of gods, Bryan, breaks. So each week we'll present him with 'there's been these commandments and there are these ties, what decision will you make?'"
During the six months Henderson reigns, communities will work together to earn the right to challenge him. Should they succeed, a new god of gods will be named.
It's interesting to think that the game will have an overall set of morals or ethics. Although players will be able to override them as they see fit, I'm not sure I'd feel comfortable having the game hand me a set of values, even if they are largely derived from community voting. Maybe especially because of that, since spending any time on the comments section of video game websites suggests a large number of gamers are completely bonkers.
Anyway. The full interview contains quite a lot of interesting discussion on Godus, free-to-play mechanics, the Kickstarter process and how Molyneux feels bullied by the community. Visit Pocket Gamer to read the full thing.