Ghost Recon Breakpoint Weapons: Blueprint Locations, Upgrades and Signature Weapons
Here's everything you need to know about the weapons in Ghost Recon Breakpoint. From Blueprint Locations to rarities and upgrades, we've got you covered!
The weapons system in Breakpoint can be a little confusing at first. It has more in common with games like The Division 2 than previous Ghost Recon games, with weapon rarity and random drops aplenty. To help you get around the weapons of Ghost Recon Breakpoint, we put together this Breakpoint Weapons Guide. We’ll cover finding new weapons, the different levels of rarities, attachments and upgrading, as well as some of the best weapons we’ve found so far.
What Are the Best Weapons
There are hundreds of weapons to choose from in Breakpoint, though some are significantly better than others. We’ve spent roughly 30 hours with the game so far, and have settled on the following weapons as standouts:
Weapon | Location | Type |
---|---|---|
MK48 | Liberty Region, Auroa Parliament | LMG |
M4 | Restricted Area Number 1, Hidden Coomb | Assault Rifle |
553 | Restricted Area Number 1, Blackburn Ridge | Assault Rifle |
SVD-63 | East of Shepherds Wood, Lake Country Region | Sniper |
UMP | Fen Bog region at Longford Farm | SMG |
How to Get New Guns in Breakpoint
Let’s get a couple of things straight. To earn weapon in Breakpoint you can either receive them as random drops, find them in specific locations, or purchase them from the shop. To track them down in the wild, you’ll need the Blueprints, which we’ll cover next.
Tracking Down Weapon Blueprints
Breakpoint features a new Intel system, which helps players track down certain items and areas of interest. While playing, you’ll see small ‘i’ icons on your map. These can represent anything from a laptop to a collection of files. Interact with these points and you’ll be given a list of randomly generated items to choose from. Blue Intel represents weapons and attachments. Selecting Intel on an item will highlight the Blueprint on your map, meaning you can go and collect it. Often, these weapon blueprints are guarded, so take care and prepare accordingly.
Ghost Recon Breakpoint Weapon Blueprint Locations
There are hundreds of Guns to find in Breakpoint, and you’ll need the Blueprints if you want to buy them from the shop. Over ar r/GhostReconBreakpoint, user u/wraithexe is compiling a list of the Blueprints that can be found in the game. Be sure to click this link to check out the full list, we’ve included some of it below:
Weapon | Location | Type |
---|---|---|
Desert Eagle | Sinking Country Cold War Airfield | Pistol |
Sharp Thunder | Sinking Country Cold War Airfield | Pistol |
P4X | Lake Country Red Viper Outpost (wolves) | Pistol |
F40 | Channels Navy Refueling Station | Pistol |
P320 | Seal Islands Behemoth Defense Site | Pistol |
Five Seven | Wild Coast Hybrid Engine Factory | Pistol |
P228 Survival | Battle Crate Act 1 Tier 25 | Pistol |
AK 12 | Cape North Skell Foundations Campus | Assault Rifle |
805 Bren | Sinking Country Camp Tiger | Assault Rifle |
A2 | Assault Rifle | |
Aug | Smugglers Coves Auroa Materials Depot | Assault Rifle |
TAVOR | Wild Coast Engine R&D Centre | Assault Rifle |
VHSD2 | Fen Bog Whetstone Farm | Assault Rifle |
AK 47 | Fen Bog Behemoth Defense Site | Assault Rifle |
AK 74 | Good Hope Mountain Auroa Survival Shelter | Assault Rifle |
SC-20k | Mount Hodgeson Bald Peak Mine | Assault Rifle |
G36C | Whalers Bay Air Chassis Factory | Assault Rifle |
M4 | Restricted Area 01 Behemoth Defense Site | Assault Rifle |
Silver Stake Tactical | Sinking Country Cold War Airfield | Assault Rifle |
553 | Restricted Area 01 Behemoth Defense Site | Assault Rifle |
Mk17 | Windy Islands Garbage Dump | Assault Rifle |
M4A1 | Channels Behemoth Defense Site | Assault Rifle |
HK416 | Seal Islands Shark Base | Assault Rifle |
Hk416 Shorty | Battle Crate Act 1 Tier 19 | Assault Rifle |
AK 74 Assault | Battle Crate Act 1 Tier 35 | Assault Rifle |
M4A1 Tactical | Battle Crate Act 1 Tier 47 | Assault Rifle |
G28 | Restricted Area 01 Training Centre | DMR |
M14 | Seal Islands Abandoned Barracks (Wolves) | DMR |
FRF2 | Whalers Bay Land Chassis Factory | DMR |
G28 Scout (Wolves) | Battle Crate Act 1 Tier 3 | DMR |
AK 74 Scout | Battle Crate Act 1 Random Battle Supplies | DMR |
SVD-63 | Lake Country Behemoth Defense Site | DMR |
Mk14 Assault Brown | Store | DMR |
CTMMG | Sinking Country Sentenel Corp Land Base | LMG |
6P41 | Mount Hodgeson Behemoth Defense Site | LMG |
MK 48 | Liberty Aurora Parliment | LMG |
T95 | Lake Country Behemoth Defense Site | LMG |
Mk 48 Compact | Battle Crate Act 1 Rank 38 | LMG |
Vector | Cape North Behemoth Defense Site | SMG |
UMP | Fen Bog Longford Farm | SMG |
MP7 | New Argyle Outpost Black Tiger (Wolves) | SMG |
SN 9mm | Infinity Infinity Transportation Hub | SMG |
Scorpion EVO3 | Windy Islands Auroa Recycling Factory | SMG |
SASG 12 | Restricted Area 01 Camp Ferret | Shotgun |
M4 Assault | Battle Crate Act 1 Random Battle Supplies | Shotgun |
KSG12 | Infinity Skell Security | Shotgun |
L115A3 | Channels Auroa Power Plant | Sniper |
HTI | Driftwood Islets Behemoth Defense Site | Sniper |
Tac 50 | Smugglers Coves Maunga Nui Port | Sniper |
What to do With Blueprints
Once you’ve tracked down a Blueprint, you’ll need to turn it in. To do so, head back to Erewhon and speak to Maria Schulz. She will take the Blueprint from you. From then on, you can purchase the weapon. The weapon’s level will be relative to your current Gear Score.
Weapon Rarities
Much like many looter shooters that release these days, Ghost Recon Breakpoint has weapons of varying rarities. They are broken up into the following categories:
- White – Standard
- Green – Improved (This means it has a perk associated with it)
- Blue – Rare
- Purple – Epic
- Orange – Legendary
Upgrading Weapons Using the Gunsmith
Once you’ve earned a new weapon, you’ve only really started to scratch the surface in terms of its potential. You can actually upgrade a weapon using the Gunsmith menu. To get there, head to your loadout and hover the cursor over the weapon you’d like to upgrade. From here you’ll see the option for the Gunsmith. This is where you can Modify weapons, with upgrades and Paint Jobs. It’s worth noting that upgrading a weapon will mean that those upgrades will stick with it when you find a higher rarity version.
Equipping Attachments in Breakpoint
Finally, let’s take a look at how to equip attachments to your guns in Ghost Recon Breakpoint. To do so, head to the Gunsmith menu. This is selected by heading to the Loadout menu and hovering your cursor over a weapon. From here, you’ll see a list of possible attachments on the right hand side, which you can add to your guns.
Signature Weapons
The very best weapons in Ghost Recon Breakpoint are called Signature Weapons. Here are all of the ones we've found, alongside some info on how to get them.
- Sharp Thunder (Pistol) - Complete Brother vs Brother
- Silver Stake Tactical (Assault Rifle) - Complete Brother vs Brother
- Zastava M93 Sniper - head to Outpost Blue Tiger (west of Lake Bulkington, kill boss)
That’s all we have so far on the Guns in Breakpoint. If you’ve found a weapon you likem, be sure to let us know in the comments below. For more on the game, be sure to head over to our Ghost Recon Breakpoint Bivouacs and Preparations Guide.