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GDC: EA Blueprint seeking "way to make games with smaller teams"

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Image credit: VG247

Speaking at GDC last week, Neil Young - the EA guy heading up new initiative Blueprint - said that the main reasoning behind the project is to find games that don't cost the earth to produce.

"We want to find a new way to make games with smaller teams," he said, adding, "We focus on creating IP in new ways for our media and finding smart ways to spread it across the media landscape."

Blueprint was confirmed just before GDC, and aims to fund and support tiny developers creating apps for social networking solutions like Facebook.

According to that Variety report, "While Blueprint projects could start as games, Young said they could begin in other forms as well, citing examples such as the Internet, live events and even clothing."

Give us some EA "sneakers" right now, Neil. We're hot for that s**t, yo.

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Patrick Garratt avatar
Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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