Article The Most Beautiful 2D Sprite Games of All Time Let's celebrate the simple beauty of sprite-based games. June 4, 2020 Nadia Oxford
Article The Making of Shovel Knight: Specter of Torment, Part 1: The Plan In the first part of this Shovel Knight deep dive, Yacht Club Games explains the planning process behind Specter of Torment. Dec. 8, 2019 Yacht Club Games
Article The Making of Shovel Knight: Specter of Torment, Part 4: The Subtle Art of Backgrounds In the penultimate entry, Yacht Club Games talks about the small but important details that can make the difference in a level. Dec. 8, 2019 Yacht Club Games
Article The Making of Shovel Knight: Specter of Torment, Part 5: Fin Yacht Club Games concludes their deep dive into Specter of Torment's design! Dec. 6, 2019 Yacht Club Games
Article The Making of Shovel Knight: Specter of Torment, Part 3: Our Favorite Secrets and More Yacht Club shares their favorite secret areas; the art of positioning health pickups, and more. Dec. 5, 2019 Yacht Club Games
Article The Making of Shovel Knight: Specter of Torment, Part 2: Froggy Foreshadowing Yacht Club Games explains the art of spacing, enemy placement, and more as it delves still further into the making of Specter of Torment. Dec. 5, 2019 Yacht Club Games