News Gears 2: "It's a perfect example of playing through an interactive movie," says Bleszinski Sept. 29, 2008 Patrick Garratt
News Bleszinski on Gears 2's vehicles: "If people want a tank, just give them a tank" Sept. 29, 2008 Patrick Garratt
News Bleszinski on PS3: "I hate the f**king controller, I love the Blu-ray player" Sept. 29, 2008 Patrick Garratt
News Gears 2: Server host advantage is "reduced," not eradicated, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: "Predator" locust has dual chainsaws, is "bad motherf**ker" Sept. 29, 2008 Patrick Garratt
News Bleszinski on Unreal Engine 3: "Every single thing we have we share with our licensees" Sept. 29, 2008 Patrick Garratt
News Gears 2: Colour palette restriction claim isn't valid, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: "Risks" in narrative are first for videogames, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: Campaign and story were primary focus for improvement, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: 'Bigger, better, more badass' thing: it was marketing speak, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: Extra colour doesn't mean game looks like "Care Bears and rainbows and unicorns," says Bleszinski Sept. 29, 2008 Patrick Garratt
News Gears 2: Much of Gears 1 setting inspired by London architecture, says Bleszinski Sept. 29, 2008 Patrick Garratt
News Rein on Epic sale: "We would prefer if they started at $2 billion" Feb. 19, 2008 Patrick Garratt
News Rein on Gears 2: "When’s the sequel out? We’re still working on the first one guys!" Feb. 15, 2008 Patrick Garratt
News Kudo Tsunoda will oversee "MGS/Epic publishing relationship", says Rein Feb. 11, 2008 Patrick Garratt
News That was the news – Week 5, 2008: The Road to the Great American Show™ starts here Feb. 3, 2008 Patrick Garratt