Games Convention Online attracts 43,000
Games Convention Online happened in Leipzig last week, attracting 43,000 people according to the PR after the break.
Apparently "90 percent" of attendees were "online gamers". A 2010 event has now been confirmed.
"Our exhibitors were very satisfied with the visitor structure, which has laid the foundation for Games Convention Online," said Messe boss Wolfgang Marzin.
"Everything for GCO 2010 is headed for growth."
Which is awesome. We miss Leipzig. Full thing after the link.
GAMES CONVENTION ONLINE
(31 July - 2 August 2009)
Leipzig, 02 August 2009
Successful Premier of GAMES CONVENTION ONLINE -Exhibitors Have Already Announced They Will Be Attending in 2010
Wolfgang Marzin, the Head of the Fair: "Everything's Headed Towards Growth"
GAMES CONVENTION ONLINE came to an end today after three days filled with games, premiers and E-sport competitions. The world's first fair for browsers, clients and mobile games attracted a total of 43,000 gamers to Leipzig. When we caught up with Wolfgang Marzin, Chairman of the Board of Management at the Leipzig Trade Fair, he said "90 percent of the visitors were on-line gamers, which means that we reached just the target group the sector was expecting. Our exhibitors were very satisfied with the visitor structure, which has laid the foundation for GAMES CONVENTION ONLINE. Everything for GCO 2010 is headed for growth." The official exhibitor survey launched by the Institute for Market Research during the fair indicates that just under 90 percent of exhibitors announced they were going to attend in 2010 again and would even recommend GCO to others.
A total of 74 exhibitors from eight countries unveiled their wares on 40,000 square meters and the 150 games showcased included 50 world premiers and European premiers. The Republic of Korea was the partner country of the first GCO.
The GAMES CONVENTION ONLINE is shaping the debate by appearing simultaneously on the Leipzig exhibition grounds and in Internet. But that's not all. During the fair, visitors were able to follow the goings-on in Leipzig on their home computer with live streams, web TV, Internet radio, a weblog and the fair's own forum. Exhibitors offered premium accounts with special benefits for the games the exhibited. GCO's website was accessed 500,000 times beyond the generous usage of the exhibitor portals. This is the reason why Wolfgang Marzin concluded that "the digital age has reached the fair system. It is just as important to our exhibitors that people are in tune on site and in global access Internet."