European News Wrap, July 26 - What happened today
More juicy details about several of the big end-of-year titles dropped today. We've got fighting, sleuthing, shooting and sport, plus gadgets, and more on the infamous crunch time debate, proving that Tuesdays are far better than Mondays.
The days and weeks roll by and we get ever closer to the release of lots of tasty games in an impossibly short space of time. Check out the news of the day but be sure to chew properly, lest you get indigestion. Brenna provided a neat round-up earlier today and Steph will add the US wrap later on, but for now this is the day that was:
- Tuesday Shorts - Zynga targets China, Dwarf Fortress class, iPad magic, more
- Assassin's Creed: The Chain to continue comic canon
- Itagaki chalks up Japanese game dev woes to lack of action, “social skills”
- Epic affirms it is “very interested” in the Wii U
- Battlefield 3 videos from the alphs build
- Eurogamer Expo goes supersize
- NFL lockout is over, Madden NFL 12 can launch
- Joe Danger studio head talks indie development
- There's a new studio on the scene, it's called Warhorse
- Go hands-on with Vita in Cologne
- Evo tournament viewable in PS Home
- Splash Damage: crunch time "inevitable," but "respect for staff" is key
- Batman: Arkham City narrative details
Crunchy Tuesday bites.
Assassin's Creed comic coming your way.
More strong opinions from the man in shades.
Shockingly, Epic is interested in seeing what the Wii U is capable of.
Battlefield videos detailing just how much bang for your buck you're going to get have surfaced.
It really is rather large.
The dispute preventing football players from playing football and potentially preventing a Madden game from being released this year is, thankfully, over. Phew.
Ever wondered how to get into indie development? Have some helpful hints.
A new studio, formed from bits of two other studios has been formed and is working on a game. For real.
Despite previous reports suggesting it wouldn't happen until the Tokyo Game Show, it seems that PS Vita will be available for the public to play at gamescom in August.
The title says it all, really.
Brink boss Paul Wedgwood has added his tuppance worth to the crunch time debate.
Rocksteady and Paul Dini have discussed plot details about one of the biggest games of the year.
And that's all she wrote. I'll be back tomorrow, but in the meantime you're in the super-safe hands of Steph for the next few hours. Tatty-bye, folks.