ESRB rates Alice: Madness Returns, details combat and bad language
US games ratings organisation ESRB has given a description of the violent mayhem and bad words to be found in Alice: Madness Returns. Teapots and exposed brains are both mentioned.
Siliconera reports the game sees players using "pepper grinders, knives, and other weapons" on "trolls, puppets, living teapots, doll-like creatures" and others in melee combat.
"Battles are accompanied by cries of pain, slashing sounds, and large splashes of blood that stain Alice’s body and the ground.
"Some enemies can be decapitated, and certain attacks cause them to explode into pieces; in one sequence, young doll-like characters are depicted with bloody wounds that expose their brains."
The dialogue is noted to contain references to prostitution, and "the words ‘f**k’ and ‘c*nt’ can be heard in dialogue."
What does the ESRB have against cutlery and the smallest division of the dollar? Oh. Oh.
The BBFC also recently assessed Madness Returns for the UK, awarding it a certificate 15 for fantasy violence and gore, strong language and two incidents of very strong language. Now we know what they are, I guess.
The Australian Classification Board rated the game at MA15+, for "strong violence, dark themes and coarse language".
Alice: Madness Returns is the follow up to 200's American McGee's Alice, developed by the designer's China-based studio Spicy Horse in partnership with EA.
It releases on Mac, PC, PlayStation 3 and Xbox 360 in mid-June.
Thanks, Destructoid.