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EA: We didn't bring the "hits" last year

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EA didn't perform as well as it should have done last year thanks to a lack of real blockbusters in its line-up, John Pleasants has told the Golman Sachs tech conference in the US.

“The biggest thing was that we didn’t make hits," said the exec.

“You can lose your way on basic execution when you have too many games,” he added.

EA will cut the size of its line-up by 20 percent in the coming year, Pleasants said, but said that marketing was the “one line item on our P&L that’s increasing. We’re reducing on other items, but we have titles that we want to have hit.”

EA is currently in the process of laying off 1,100 staff.

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Patrick Garratt avatar
Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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