Dying Light patch restores modding, closes infinite spit exploit
Dying Light has been patched on PC, allowing players to enjoy mods - even online.
The latest Dying Light title update undoes the controversial anti-modding effect of the last one.
TechLand caught a lot of flack for the last update, but it has apologised for blocking mods and said it was an accident, and gone on to announce full modding tools. (It's also puishing out free expansions, including a new hard mode).
According to the patch notes, players who have exactly the same mods installed will be able to play together online, but otherwise, you'll need to go vanilla to get your multiplayer on.
One of the other major changes is an end to the infinite spit exploit in Be-the-Zombie mode, and you'll be pleased to hear that low-res texture bug has been squashed.
Here are the full patch notes, direct from Steam:
- Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage - Gameplay issues
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit - Be-the-Zombie mode
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues - Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games - Graphical Bugs
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings - Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session - Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms