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Dusk developer blames his cat for releasing Chop Goblins three weeks early

That, and boredom.

David Szymanski, the developer behind 2018 retro-styled shooter, Dusk, has just released his new game… three weeks ahead of schedule. Chop Goblins was anticipated to launch on 2 January 2023, but it appears David Szymanski and his cat had other ideas.

On 12 December, Chop Goblins hit Steam. Who did David Szymanski first blame for it? His cat, Zamboni. “WTF, I just came upstairs to my office and discovered the Zamboni released Chop Goblins early! They must remind him of himself,” the tweet reads.

Zamboni is pictured, sat on what we can assume to be David’s chair, looking innocent and adorable as ever. The Dusk creator later followed up with a new tweet, linking Chop Goblin’s Steam page, saying, “I was bored, so Chop Goblins is out now.” So, Zamboni isn’t an evil mastermind after all, but any excuse to share a cute cat picture (even if it means releasing a game early) is a good one if you ask me.

Chop Goblins is a “bite-sized FPS” with a similar style to Dusk. It’s designed to be played and completed in a single sitting, “without sacrificing depth, variety, or creativity in its gameplay and level design.” Given what we can already see of the game on Steam, this simple shooter is shaping up to be a good one. Although, I didn’t expect any less from David Szymanski, who is consistently paying homage to the era of Doom and Quake in a very impressive way.

The game itself has you facing off against the chaotic Chop Goblins, who are causing havoc across the world. You’ve five different levels set in various time periods to plough through, as well as five unique weapons, multiple enemies and bosses, all in what is a short but jam-packed campaign.

It’s a game I’ve been dying to check out ever since finally getting bored of Dusk, and I’ll no doubt be giving it a go this weekend. Will you be trying it out too, or have a different retro-styled FPS in mind?

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