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Destiny 2 Is Your Destiny, We're Armed for ARMS, and the Rest of This Week's Headlines

ENDING CREDITS | Taking a look a back at this week's headlines and everything else you might have missed on USgamer.

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

That about wraps it up for another week. It was a good week. Then again, I'm at the point where I consider any week we don't spend wrapped in nuclear hellfire to be a "good week."

There are worse ways to live.

After all, I could be a tuxedo-wearing cat forced to pose incessantly for the camera.

The week started off on a low note, but the reveal event for Destiny 2 made its last couple of days a bit frantic. In like a space-lamb, out like a space-lion, as they say.

Here are some highlights of our content this week, bundled good n' tight for easy perusal:

  • First, Destiny 2. Absolutely everything you need to know – release date, beta info, features, etc, etc – can be found at our Destiny 2 content hub. It's updated constantly, so keep a close eye on its pages. Matt shared his thoughts on what we've been shown so far, and Mike offered his impressions on the game following a bit of hands-on.
  • We heard a lot about ARMS this week, too. Caty gave the game a whirl, and came away with sore arms. Ha ha! Wordplay!
  • Caty also interviewed the fastest Mario Kart players in the world. Meanwhile, in Mario Kart 8 Deluxe, the Inkling Girl was instructed to stop flipping people off.
  • Jeremy Parish continues his thorough deconstruction of Shovel Knight. This week, he examines how Yacht Club built one of the most competent tutorial levels of all time.
  • Injutstice 2 is great. Like, "Batman the Animated Series" great. Need help maining a certain character, or pulling off certain moves? We've got you.
  • Fire Emblem: Shadows of Valentia is pretty tough. While you bandage your wounds, take a look at Kat's discussion with the game's team.
  • Nintendo dominated video game sales in April. That ghostly silence you hear is the sound of no-one being surprised. Wait, I think I screwed that metaphor up…
  • Chrono Trigger has a secret. Several, actually…
  • Overwatch's first anniversary is next week. Dress your best: Blizzard has a bunch of stuff queued up for the celebration, including new loot and new maps.

That's it for another week. Behave yourselves.

Oh, wait – We need ending music!

Watch on YouTube

I've never played Xenogears. The classic PSOne RPG eluded me for some reason. I know a fuzzy creature called Chu Chu is crucified, and that's the extent of my Xenogears knowledge. Really, what else do I need to know?

But my Xeno-ignorance doesn't keep me from enjoying its ending theme, Small of Two Pieces. I've tried singing it a few times, but not with much success. Its notes are high up there, and I'm as alto as hell.

There's a special nostalgia attached to the themes that capped off a lot of PlayStation games at the time. Free of cartridge constraints, developers stretched their limbs and made use of their extra space in interesting ways. Sometimes they packed CDs full of ugly CGI. And sometimes they gave us vocal tracks.

Most PlayStation-era vocal tracks are middle-of-the-road, but Small of Two Pieces is a very nice listen. It's lead singer is Joanne Hogg, a musician from Northern Ireland. Hogg performed for a long time in the Christian rock group, Iona, until the band broke up in 2016.

It's worth noting Hogg's father was a minister, and as far as I know, she's religious herself. I wonder if she ever played Xenogears, and if she did, what she thought of its bonkers religious symbolism.

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