Deep Silver "not among the evil part of the industry", says CEO
Deep Silver fills an important gap left between independent developers and major publishers, according to CEO Klemens Kundratitz.
Speaking to GameInformer, Kundratitz said Deep Silver has no plans to acquire more studios and properties - it's happy with its size, and doesn't want to enter the big leagues with Activision, EA and Ubisoft.
"We believe that the time is absolutely right for an independent publisher to blossom," he said.
"We think that we are that independent. We have the majors, as I call them, and a very active independent scene. But we are a global publisher that can fill a gap that other companies have filled in the past, but aren't around anymore. The market needs someone like us.
"It's very important that we don't try to do everything at once. We are certainly an independent publisher. We like to stress that we are not among the evil part of the industry. Still, we have a reach, and we are very focused on gamers."
Deep Silver has gone from slightly obscure European brand to well-known label thanks to its acquisition of Saints Row, Volition, Metro and a few other properties in the auction of THQ's assets.
"We were just lucky, you know," Kundratitz said of this transformation, but also said that the company has moved "step by step" through a planned evolution, which began not with ex-THQ titles but with Dead Island, the company's first global release and break-out hit.
Deep Silver plans to make announcements at E3 2014 in June.