Hideo Kojima has discussed his creative process on Twitter, and as usual, it's rather interesting.
The Death Stranding creator explained in series of tweets how game creation is different from film making.
In games, even something as simple as a hallway can have meaning to the plot, whether it be part of the story, an in which to practice controls, or scenery, he said.
Here's the man himself explaining the process:
Game creation is different from film making. Let’s say we imagine “a hallway the player is meant to walk down according to the game design.
Last we heard on the game, from our recollection, was nothing more than a teaser image featuring a spider web shaped like a star with mooring threads on each point titled “bridges”.