Paradox Interactive (Page 2)
Article
Bloodlines 2's Developers on Next-Gen, Immersion, and Seattle in the World of Darkness
Hardsuit Labs isn't winding up to miss the mark.
Article
How Crusader Kings 3 Plans to Attract Fans of RPGs, Sandbox Games, and The Sims
Paradox's grand strategy series wants to reach beyond its hardcore community.
Article
Thinbloods and the Politics of Living Forever: An Interview with Bloodlines 2 Writer Cara Ellison
We talked love, loss, and lots of blood with one of Bloodlines 2's writers.
Review
Age of Wonders: Planetfall Review
Triumph Studios brings two great genres together once again.
Article
The Paradox Way: Paradox's CEO on the Future of the Hit Strategy Publisher
At DICE Summit 2019, we catch up with Paradox Interactive CEO Ebba Ljungerud to chat about supporting games in the long term, fostering a healthy work environment, and more.
Article
USgamer Lunch Hours: BattleTech [Done!]
I'm the manager this crew of giant robots is looking for!
Review
BattleTech Review-in-Progress
The detailed tabletop strategy game turns into a detailed digital strategy game.
Guide
Pillars of Eternity: How to Level Up Fast
Level up fast and earn more experience in Pillars of Eternity.
Article
Thursday Stream: Mikes Ruins Everything on Cities Skylines at 5:15 ET/2:15 PT
Woe unto those who are trapped in a city managed by Mike.
Article
Staying Alive: How Obsidian, Robot, and Double Fine Have Defied the Decline of Mid-size Studios
Whereas some mid-size studios have struggled, these three have thrived. Here's how they're doing it.
Article
Paradox CEO: We Won't "Dumb Down" Our Games For Mobile
Paradox Interactive CEO Fredrik Wester talks about PC gaming, the publisher's hardcore fans, and expanding to new platforms.