News Irrational's Ken Levine talks creative storytelling with Naughty Dog's Amy Hennig April 27, 2012 Johnny Cullen
News Irrational's Vita project on hold until BioShock: Infinite winds up April 27, 2012 Brenna Hillier
News Ken Levine in the running for Time Magazine's annual 100 most influential people issue March 29, 2012 Stephany Nunneley-Jackson
News BioShock: Infinite levels have more writing than the whole of BioShock March 19, 2012 Brenna Hillier
News Levine isn't concerned over busy release month for BioShock Infinite March 14, 2012 Stephany Nunneley-Jackson
News Move support included with BioShock Infinite PS3 day one, confirms Levine March 12, 2012 Johnny Cullen
News Levine would rather show BioShock on Vita than talk about it March 8, 2012 Stephany Nunneley-Jackson
News Levine: BioShock Infinite's leads will "change each other in very profound ways" March 6, 2012 Johnny Cullen
News Quick quotes: Vita doesn't "compromise" traditional gaming experiences, says Levine Feb. 8, 2012 Johnny Cullen
News Quick quotes: Levine on holding back large chunks of BioShock Infinite's story from rest of dev team Feb. 7, 2012 Johnny Cullen
News Quick quotes: Elizabeth "the catalyst" for BioShock Infinite's civil war Jan. 30, 2012 Johnny Cullen
News Levine: Focus on BioShock's Elizabeth "as a person" rather than her appearance Jan. 4, 2012 Stephany Nunneley-Jackson
News Levine: BioShock games are "improvisational" combat, "fantastical" setting Dec. 7, 2011 Brenna Hillier
News New BioShock: Infinite trailer to debut at VGAs - teaser image released Dec. 6, 2011 Brenna Hillier
News Levine: Dialogue is the "least effective" communication tool in games Nov. 28, 2011 Brenna Hillier
News Quick Quotes - Levine on 2K Australia BioShock Infinite collaboration Nov. 28, 2011 Brenna Hillier
News Quick Quotes: Irrationals Ken Levine on the "biggest mistake" developers can make Nov. 16, 2011 Stephany Nunneley-Jackson
News Quick quotes: Levine reiterates why Irrational left Rapture for BioShock Infinite Nov. 14, 2011 Johnny Cullen
News Quick Quotes: Weapons will reflect Infinite's "much greater ranges", says Levine Nov. 12, 2011 Stephany Nunneley-Jackson
News Quick Quotes: Move is "best suited to a first-person shooter", says Levine Nov. 10, 2011 Stephany Nunneley-Jackson
News Infinite's boss battles to have more context and resolution for players Oct. 18, 2011 Stephany Nunneley-Jackson
News Irrational's Levine interviews Drs Ray and Greg for new studio podcast Aug. 31, 2011 Johnny Cullen