CoD: Advanced Warfare's latest patch removes exploits, balances guns, more
Call of Duty: Advanced Warfare is still getting patches. The latest one brings matchmaking improvements, weapon balance changes and more.
Sledgehammer has dropped a new Advanced Warfare patch on all platforms. The patch went live yesterday and it comes with a huge list of fixes.
I've captured the Xbox One notes list below. The rest can be found on the community blog.
In-game updates:
- Matchmaking improvements
- Connectivity optimizations
- Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode
- Fixed an issue where a player’s controller could be unresponsive in splitscreen if either player unplugs their controller
- Fixed an issue where players were not able to accept an invitation while in suspend/resume mode
- Fixed an issue where players would not be able to join "Xbox Live" after returning from suspend/resume mode
- Fixed a rare crash issue when entering the System Link menu
- Fixed an issue where spectators in third person would see first person crosshairs on some weapons
- Fixed an issue where the stock of the ARX-160 would disappear when cloaked
- Fixed an issue where scopes would not display after viewing a player in third person Spectator mode
- Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode
Weapon updates:
- MK14 – Increased headshot damage multiplier
- ASM1 – Reduced the magazine size
- Pytaek – Decreased initial recoil, decreased aim down sights time
- EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing
UI updates:
- Fixed a rare issue where the game could freeze when redeeming an item from the Armory
- Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades
- Fixed an issue where arms without bodies would show up in the virtual lobby
- Fixed an issue where some players were not able to pass leadership of a party to another player in the party
Challenges updates:
- Fixed an issue where the "Woo Who?" slide-kill challenge was not tracking kills with certain variants
Store updates:
- Added quick access to the in-game store to the Message of the Day
- Various improvements and network optimizations for the in-game store
Scorestreak updates:
- Fixed an exploit with the Aerial Attack Drone scorestreak
- Fixed a rare animation bug for the XS1 Goliath scorestreak
- Fixed a rare issue where a player could be invincible after calling in a Goliath
Ranked played updates:
- Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu
- Fixed an issue where players were able to get around the probation period when leaving a game early
Game mode specific updates:
- Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes
- Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen
- [Xbox One] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them
- Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game
- Fixed an issue where the "Contested" and "Taking" notifications were displaying incorrectly in Domination
Map specific updates:
- Fixed various out of map exploits across different multiplayer maps
- Adjusted various spawns for Drift for before and after the dynamic map event
- Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244
- Adjusted the height of the XS1 Vulcan scorestreak on Perplex
- Fixed a rare issue where the Missile Strike would be uncontrollable on Climate
- Fixed an issue where orbital care packages could be called into inaccessible areas
- Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244
Exo survival updates:
- Adjusted damage for the EM1
Exo Zombies Updates:
- Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
- Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds
- Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player
- Various improvements to the Exo Zombies menu
- Improved graphical stability when using the Magnetron gun
- Fixed an exploit where the Magnetron weapon could have unlimited ammo
- Fixed an issue where a trap was issuing an incorrect amount of credits
- Fixed an issue where players weren't being damaged by Toxic Gas
- Fixed an issue where Bubby could focus on the Distraction Drone
- Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking